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Ace::Object 1.89

  Date Added: April 22, 2010  |  Visits: 1.220

Ace::Object

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Ace::Object is a Perl module to manipulate Ace Data Objects. SYNOPSIS # open database connection and get an object use Ace; $db = Ace->connect(-host => beta.crbm.cnrs-mop.fr, -port => 20000100); $sequence = $db->fetch(Sequence => D12345); # Inspect the object $r = $sequence->at(Visible.Overlap_Right); @row = $sequence->row; @col = $sequence->col; @tags = $sequence->tags; # Explore object substructure @more_tags = $sequence->at(Visible)->tags; @col = $sequence->at("Visible.$more_tags[1]")->col; # Follow a pointer into database $r = $sequence->at(Visible.Overlap_Right)->fetch; $next = $r->at(Visible.Overlap_left)->fetch; # Classy way to do the same thing $r = $sequence->Overlap_right; $next = $sequence->Overlap_left; # Pretty-print object print $sequence->asString; print $sequence->asTabs; print $sequence->asHTML; # Update object $sequence->replace(Visible.Overlap_Right,$r,M55555); $sequence->add(Visible.Homology,GR91198); $sequence->delete(Source.Clone,MBR122); $sequence->commit(); # Rollback changes $sequence->rollback() # Get errors print $sequence->error; Ace::Object is the base class for objects returned from ACEDB databases. Currently there is only one type of Ace::Object, but this may change in the future to support more interesting object-specific behaviors. Using the Ace::Object interface, you can explore the internal structure of an Ace::Object, retrieve its content, and convert it into various types of text representation. You can also fetch a representation of any object as a GIF image. If you have write access to the databases, add new data to an object, replace existing data, or kill it entirely. You can also create a new object de novo and write it into the database..

Requirements: No special requirements
Platforms: Linux
Keyword: Ace Ace Data Objects Aceobject Data Libraries Object Perl Perl Module Print Programming Tags Visible Overlap
Users rating: 0/10

License: Freeware Size: 296.96 KB
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