Download Shareware and Freeware Software for Windows, Linux, Macintosh, PDA

line Home  |  About Us  |  Link To Us  |  FAQ  |  Contact

Serving Software Downloads in 956 Categories, Downloaded 50.319.699 Times

OGRE for Graphics and Animations 1.4.2

  Date Added: April 24, 2013  |  Visits: 534

OGRE for Graphics and Animations

Report Broken Link
Printer Friendly Version


Product Homepage
Download (44 downloads)



OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics.The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes.Productivity features- Simple, easy to use OO interface designed to minimise the effort required to render 3D scenes, and to be independent of 3D implementation i.e. Direct3D/OpenGL.- Extensible example framework makes getting your application running is quick and simple- Common requirements like render state management, spatial culling, dealing with transparency are done for you automatically saving you valuable time- Clean, uncluttered design and full documentation of all engine classes- Proven, stable engine used in several commercial productsPlatform & 3D API support- Direct3D and OpenGL support- Windows (all major versions), Linux and Mac OSX support- Builds on Visual C and Code::Blocks on Windows- Builds on gcc 3 on Linux / Mac OSX (using XCode)Material / Shader support- Powerful material declaration language allows you to maintain material assets outside of your code- Supports vertex and fragment programs (shaders), both low-level programs written in assembler, and high-level programs written in Cg, DirectX9 HLSL, or GLSL and provides automatic support for many commonly bound constant parameters like worldview matrices, light state information, object space eye position etc- Supports the complete range of fixed function operations such as multitexture and multipass blending, texture coordinate generation and modification, independent colour and alpha operations for non-programmable hardware or for lower cost materials- Multiple pass effects, with pass iteration if required for the closest 'n' lights- Support for multiple material techniques means you can design in alternative effects for a wide range of cards and OGRE automatically uses the best one supported- Material LOD support; your materials can reduce in cost as the objects using them get further away- Load textures from PNG, JPEG, TGA, BMP or DDS files, including unusual formats like 1D textures, volumetric textures, cubemaps and compressed textures (DXT/S3TC)- Textures can be provided and updated in realtime by plugins, for example a video feed- Easy to use projective texturing supportMeshes- Flexible mesh data formats accepted, separation of the concepts of vertex buffers, index buffers, vertex declarations and buffer mappings- Biquadric Bezier patches for curved surfaces- Progressive meshes (LOD), manual or automatically generated- Static geometry batcherAnimation- Sophisticated skeletal animation support- blending of multiple animations with variable weights- variable/multiple bone weight skinning- software and hardware-accelerated skinning pipelines with intelligent buffer sharing- manual bone control- Configurable interpolation modes, accuracy vs speed tradeoffs- Flexible shape animation support- Morph animation for legacy applications where you wish to perform simple linear blends between shape snapshots- Pose animation for modern shape animation, allowing you to blend many poses at variable weights along a timeline, for example expression / mouth shapes to perform facial animation- Both techniques can be implemented in hardware and software depending on hardware support- Animation of SceneNodes for camera paths and similar techniques, using spline interpolation where needed- Generic animation tracks can accept pluggable object adaptors tot;li>Gou to animate any parameter of any object over timeScene Features- Highly customisable, flexible scene management, not tied to any single scene type. Use predefined classes for scene organisation if they suit or plug in your own subclass to gain full control over the scene organisation- Several example plugins demonstrate various ways of handling the scene specific to a particular type of layout (e.g. BSP, Octree)- Hierarchical scene graph; nodes allow objects to be attached to each other and follow each others movements, articulated structures etc- Multiple shadow rendering techniques, both modulative and additive techniques, stencil and texture based, each highly configurable and taking full advantage of any hardware acceleration available.- Scene querying featuresSpecial Effects- Compositor system, allowing for full-screen postprocessing effects to be defined easily, via scripts if desired- Particle Systems, including easily extensible emitters, affectors and renderers (customisable through plugins). Systems can be defined in text scripts for easy tweaking. Automatic use of particle pooling for maximum performance- Support for skyboxes, skyplanes and skydomes, very easy to use- Billboarding for sprite graphics- Ribbon trails- Transparent objects automatically managed (rendering order & depth buffer settings all set up for you)Misc features- Common resource infrastructure for memory management and loading from archives (ZIP, PK3)- Flexible plugin architecture allows engine to be extended without recompilation- 'Controllers' allow you to easily organise derived values between objects e.g. changing the colour of a ship based on shields left- Debugging memory manager for identifying memory leaks- ReferenceAppLayer provides an example of how to combine OGRE with other libraries, for example ODE for collision & physics- XMLConverter to convert efficient runtime binary formats to/from XML for interchange or editing

Requirements: No special requirements
Platforms: C and C plus plus
Keyword: Animation Automatically Based Easily Effects Engine Flexible Formats Hardware Management Memory Objects Programs Scene Support Techniques Textures
Users rating: 0/10

License: Freeware Size: 27.32 MB
USER REVIEWS
More Reviews or Write Review


OGRE FOR GRAPHICS AND ANIMATIONS RELATED
Utilities  -  PyIgnition Beta 2
As anyone who has tried it will know, writing particle effects for games is often a long and arduous process, especially if said effects need to render in real time and interact with the environment. PyIgnition is a particle effects engine written...
512 KB  
Simulation Games  -  Fuzz Engine 0.5
Fuzz Engine is an SDL/Mono-based 2D game engine that loads its games from XML so that anyone with a simple text editor can produce their own high-performance games in minutes. Known problems: the platform game system is still pretty flaky.. Get...
389.12 KB  
Games  -  DotK WebGame Engine 0.4
Web-Based Role Playing Engine (for Web Game RPG). Client implemented with Javascript, Ajax, DOM and DHTML. On server, PHP and database (FireBird or MySQL). Ajax is used to communicate client to server.
 
Action Games  -  EmptyCrate Game Engine 5.0
EmptyCrate Game Engine is a web-based adventure game engine based on Drupal (for creating games) and Action Script (for playing games). Once the game is written it is rendered using a Flash 9 application embedded in the Drupal page,...
20.48 KB  
Multimedia & Graphics  -  Funtastic Photos for Mac OS 1.0.6
A 'non-permanent and easily reversible' photo editor, with over 50 simple to use 1-Click Styles, Advanced Effects engine, direct sharing via Fun Cards, Cell Phone (inc. iPhone) and popular photo sharing sites (flickr, Facebook, Picasa & MobileMe)....
40 MB  
Gaming Utilities  -  Entropy Engine 64
EntropyEngine is a Java based 2D game engine. This project is intended for learning game engine design, and detailed tutorials can be found at the project's homepage.
262.83 KB  
Multimedia & Graphics  -  Expression Facial Animation System 1.0
Real time facial animation package based on muscle model of the face. Includes basic scripting language, full API, animation compositing, tools for creating and exporting muscles in 3D studio max.
5.42 MB  
Programming  -  Nibble Script Engine 0.9.8
Java based generic scripting engine with dynamic language features. Syntax is also based on the Java language and works transparent with Java VM in that it locates classes on the fly and can also compile .java files in runtime.
116.96 KB  
HTML Utilities  -  HTML Code Export 1.0.0
HTML Code Export is a unique and easy to use software to quickly and easily reindent, export (10+ formats supported) and print your html documents. Upgrade your old html pages to xhtml. Convert your html documents to PDF, RTF, images and more!...
1.81 MB  
Web Cam Tools  -  VideoMonitor 2.5
VideoMonitor is an easy-to-use webcam application that can capture images from any video devices including Webcams and USB cameras, save the video in WMV format to your disk, and take snapshots automatically based on a user-defined time. Some...
905.83 KB  
NEW DOWNLOADS IN SCRIPTS, IMAGE GALLERIES
Scripts  -  Free Ecommerce website creator 1.2
Free Ecommerce website creator is a free PHP shop creating script. This allows you to put a online shop on your own website. Create your own free ecommerce website for Your Business. Create an online shop using easyGUI online shop creator. The...
1.44 KB  
Scripts  -  MochiGames PHP Script ZDR 1.00
MochiGames PHP Script ZDR is web site, ready for use, for flash games. These flash games are downloaded automatically by "MochiGames PHP Script ZDR" from MochiGames media. The use of the games is free, you can use your own Mochi Publisher ID and...
368.54 KB  
Scripts  -  Php Chat 2.0
Add a free php site, single sign-on and multiple skins, 100% free 1. Server Modes: The chat server has paid mode and free mode. If the free chat mode, a free chat room will be assigned to your website with your domain as the room name. 2....
938.87 KB  
Scripts  -  Nibbleblog 3.0.1
Nibbleblog it's a powerful engine for creation and manipulation of BLOG's completely free. Very simple to install and configure (Only 1 step). The database used is based on XML files and this way it is not necessary to use MySQL or similar DBMS....
371.09 KB  
Scripts  -  PHP File Manager | CloudOsys 2.9b8
CloudOsys is a PHP file manager, a tool that allows your visitors upload files such as media content directly to your website. Your visitors will upload files directly to your website, where they can share and comment on them. Through cloud...
1.41 MB  
Image Galleries  -  Image reflection effect Script 1.1
This is an image script that applies a "live" reflection below any image, and is superior to the traditional Java rendered effect both in terms of download speed and smoothness.
10 KB  
Image Galleries  -  Programmable Vector 1.1
Programmable Vector Graphics code shows how to use vector graphics in your applications and how to create interactive GIS and CAD-system.
51.2 KB  
Image Galleries  -  Sprites for Graphics and Animations 1.1
This is a Java applet that animates multiple Sprites in the scene. You can add your own Sprites and set up control for each of them. On mouse over, the animation stops.You will be able to change various aspects of the applet: background image...
30.72 KB  
Image Galleries  -  Moving Star Field 1.1
Moving Star Field code demonstrates a moving star field in a resizable window.The code is written in Standard C using the Win32 API.
81.92 KB  
Image Galleries  -  Draggable SVG for Image Effects 1.2
This script provides user interaction with images saved in a .SVG format.
102.4 KB