Guns In Games
The Pycadia Project is a Vector-based games written in Python. The Pycadia Project is home to vector gaming, python style. Current project members are SpaceWarpy (a clone of the classic "SpaceWar") and Vektoroids (an Asteroids clone). The games are fronted by a configurable, easy to use GUI..
Platforms: *nix
License: Freeware | Size: 97.28 KB | Download (88): The Pycadia Project Download |
Open Directory in VLC is just a modified version of the Open in Kaffeine service menu. I use it to open DVD/VIDEO_TS folders. VLC plays them with menus in tact.. Open Directory in VLC KDE-Apps.org Community Portal for KDE Applications Software Office Multimedia Graphic Network Printing...
Platforms: *nix
License: Freeware | Download (150): Open Directory in VLC Download |
Games::Baseball::Scorecard is a Perl module. SYNOPSIS my $score = Games::Baseball::Scorecard->new($dir, $name, { color => [ .4, .4, .4 ], # grey fonts => [ # Myriad Condensed regular/bold [ myriadrcrrl => 9 ], [ myriadrcbrl => 14 ], [ myriadrcrrl => 14 ], [ myriadrcbrl => 22 ], ], });...
Platforms: *nix
License: Freeware | Size: 348.16 KB | Download (183): Games::Baseball::Scorecard Download |
Games::Euchre::Trick is a trick class for Euchre card game. Only one Trick instance is alive at one time per Euchre game. The Trick keeps track of which cards have been played, and provides useful functions to determine which cards are legal plays, as well as who is the winner of the trick....
Platforms: *nix
License: Freeware | Size: 21.5 KB | Download (167): Games::Euchre::Trick Download |
Games::Euchre::AI is a Player API for Euchre card game. This class implements a skeletal Euchre player programming interface. Subclasses can be created quite easily as interactive interfaces or AI computer players. If you wish to write your own computer player, I recommend you start with...
Platforms: *nix
License: Freeware | Size: 21.5 KB | Download (97): Games::Euchre::AI Download |
Games::Euchre::Player is a player class for Euchre card game. The four Player objects are used to interact with the humand and computer players, as well as to keep the state of the players hand, whether he bid and whether he went alone. CLASS METHODS new GAME NUMBER NAME Create and...
Platforms: *nix
License: Freeware | Size: 21.5 KB | Download (116): Games::Euchre::Player Download |
LWJGL (Lightweight Java Game Library) is a solution aimed directly at professional and amateur Java programmers alike to enable commercial quality games to be written in Java. LWJGL provides developers access to high performance crossplatform libraries such as OpenGL (Open Graphics Library) and...
Platforms: *nix
License: Freeware | Size: 1.3 MB | Download (95): LWJGL Download |
Games::Tournament::RoundRobin is a Perl module for Round-Robin Tournament Schedule Pairings. SYNOPSIS $schedule = Games::Tournament::RoundRobin->new; $pairings = $schedule->indexesInRound($roundm); $round = $schedule->meeting($member1, [$member2, $member3]); ... Every member of a league...
Platforms: *nix
License: Freeware | Size: 10.24 KB | Download (116): Games::Tournament::RoundRobin Download |
Games::Maze::SVG::Manual is a Perl module with manual for the Games::Maze::SVG modules. PURPOSE The Games::Maze::SVG module supports the creation of 2-dimensional mazes in an SVG format suitable for printing or playing interactively. This module use the Games::Maze module to perform the...
Platforms: *nix
License: Freeware | Size: 35.84 KB | Download (104): Games::Maze::SVG::Manual Download |
Games::PerlWar is a Perl variant of the classic Corewar game. This is a sparring program, similar to the programmed reality of the Matrix. It has the same basic rules, rules like gravity. What you must learn is that these rules are no different than the rules of a computer system. Some of...
Platforms: *nix
License: Freeware | Size: 31.74 KB | Download (87): Games::PerlWar Download |
Games::Chess Perl module represent chess positions and games. SYNOPSIS use Games::Chess qw(:constants); my $p = Games::Chess::Position->new; $p->at(0,0,BLACK,ROOK); $p->at(7,7,WHITE,ROOK); print $p->to_text; The Games::Chess package provides the class Games::Chess::Piece to represent...
Platforms: *nix
License: Freeware | Size: 49.15 KB | Download (114): Games::Chess Download |
Interstate Outlaws its a vehicular combat game in the spirit of the Interstate games. Interstate Outlaws (IO) is a vehicular death match based game created by mostly by college students from the United States, Great Britain, and Australia. It uses Crystal Space, CEL, and ODE. It is written in...
Platforms: *nix
License: Freeware | Size: 51.2 MB | Download (131): Interstate Outlaws 0.1.3 Download |
Filler in Java project is a graphical game where you occupy coloured hexes by changing colours. Its strengths are better computer players, internationalisability, and cross-platform deployability. Installing In the top directory (same directory as this file), run make. That will build a jar...
Platforms: *nix
License: Freeware | Size: 378.88 KB | Download (114): Filler in Java Download |
Emacs Chess is an object-oriented library written in Elisp for manipulating chess objects (games, plies, positions, etc.), and for displaying them..
Platforms: *nix
License: Freeware | Size: 389.12 KB | Download (102): Emacs Chess Download |
Games::ScottAdams::Manual is the Scott Adams Adventure Compiler Reference Manual. SYNOPSIS # foo.sa - definition file for Scott Adams adventure "foo" %room swamp dismal swamp %exit n meadow %exit e edge %exit w grove %item mud Evil smelling mud %getdrop mud %action take mud here...
Platforms: *nix
License: Freeware | Size: 49.15 KB | Download (100): Games::ScottAdams::Manual Download |
Set photo in Kopete is a really simple service menu that just sets the current photo as your photo in Kopete, nothing more, nothing less. It doesnt handle directories containing space yet, if someone have a workaround so that KURL dont escapes all characters that would be nice=) Just put this...
Platforms: *nix
License: Freeware | Download (91): Set photo in Kopete Download |
Games::Object is a Perl module to provide a base class for game objects. SYNOPSIS package MyGameObject; use Games::Object; use vars qw(@ISA); @ISA = qw(Games::Object); sub new { # Create object my $proto = shift; my $class = ref($proto) || $proto; my $self = $class->SUPER::new(@_);...
Platforms: *nix
License: Freeware | Size: 84.99 KB | Download (89): Games::Object Download |
Games::Dice is a Perl module that can be used to simulate dice rolls. SYNOPSIS use Games::Dice roll; $strength = roll 3d6+1; use Games::Dice roll_array; @rolls = roll_array 4d8; Games::Dice simulates die rolls. It uses a function-oriented (not object-oriented) interface. No functions...
Platforms: *nix
License: Freeware | Size: 4.1 KB | Download (99): Games::Dice Download |
Games::Alak is a simple game-tree implementation of a gomoku-like game. SYNOPSIS % perl -MGames::Alak -e Games::Alak::play ...Or just run Alak.pm as if it were a program... ...Program responds with output, and a prompt: Lookahead set to 3. I am X, you are O. Enter h for help X moves...
Platforms: *nix
License: Freeware | Size: 9.22 KB | Download (120): Games::Alak Download |
Games::LMSolve::Base is a base class for puzzle solvers. SYNOPSIS package MyPuzzle::Solver; use Games::LMSolve::Base; @ISA = qw(Games::LMSolve::Base); # Override these methods: sub input_board { ... } sub pack_state { ... } sub unpack_state { ... } sub display_state { ... } sub...
Platforms: *nix
License: Freeware | Size: 21.5 KB | Download (96): Games::LMSolve::Base Download |