Build Rocket Game
Acquire is a computer version of the classic board game. The goal of the game is to make the most profit by buying stocks in companies that form, merge and grow as tiles are placed on the game board. This program is a text-based version of the game and should be playable on any system with a...
Platforms: *nix
License: Freeware | Size: 22.53 KB | Download (306): Acquire Board Game Download |
auto-build is a Perl module that can run automated, unattended software build processes. SYNOPSIS # auto-build [OPTION]... Run build using latest code currently in source control # auto-build --config /etc/auto-build.d/auto-build.conf Run build using code committed prior to 12:30 on Dec...
Platforms: *nix
License: Freeware | Size: 204.8 KB | Download (106): auto-build Download |
Module::Build::JSAN is a Perl module to build JavaScript modules for JSAN. SYNOPSIS use Module::Build::JSAN; my $build = Module::Build::JSAN->new( module_name => Foo-Bar, license => perl, dist_author => Joe Developer , dist_abstract => Say something pithy here, dist_version => 0.02,...
Platforms: *nix
License: Freeware | Size: 5.12 KB | Download (95): Module::Build::JSAN Download |
Yet Another Dungeon-game is a maze (or dungeon) game with a flexible text-based map format and interface plugins. Installation: yad/ $ ./configure yad/ $ make (as per usual) Now, to run it -- The environment variable YAD_MODULES needs to point to the full path of interface/.libs in the...
Platforms: *nix
License: Freeware | Size: 675.84 KB | Download (108): Yet Another Dungeon-game Download |
Lightweight Java Game Library project is a native binding to OpenGL and OpenAL. The Lightweight Java Game Library is a native binding for OpenGL and OpenAL written with game developers in mind. It allows the full OpenGL and OpenAL APIs to be exposed without the penalties associated with...
Platforms: *nix
License: Freeware | Download (118): Lightweight Java Game Library Download |
Module::Build::Authoring are authoring Module::Build modules. When creating a Build.PL script for a module, something like the following code will typically be used: use Module::Build; my $build = Module::Build->new ( module_name => Foo::Bar, license => perl, requires => { perl =>...
Platforms: *nix
License: Freeware | Size: 184.32 KB | Download (96): Module::Build::Authoring Download |
Epiphany project is a multiplatform clone of the game Boulderdash. It is written entirely in C++, using Clanlib as its graphic library. The player must collect all valuable minerals scattered in levels, while avoiding being hit by a falling boulder or a bomb..
Platforms: *nix
License: Freeware | Size: 1.4 MB | Download (106): Epiphany Game Download |
gnome-build package contains GNOME build framework tools..
Platforms: *nix
License: Freeware | Size: 614.4 KB | Download (94): gnome-build Download |
game control program project helps administrate game servers, especially automated kicking of players. game control program helps you administrate gameservers (its written for Q1 and Q3, but works for others). It is highly modular and therefore extensible. With the current modules, it can...
Platforms: *nix
License: Freeware | Size: 860.16 KB | Download (100): game control program Download |
Game Server Startup Script project is a startup script to manage dedicated game servers like Quake3. Game Server Startup Scripts is a startup script to manage a wide variety of Linux dedicated game servers. It can start/stop/restart/fix dedicated game servers like Quake3, Half Life, Tribes 2,...
Platforms: *nix
License: Freeware | Size: 14.34 KB | Download (190): Game Server Startup Script Download |
Volity::Game is a base class for Volity game modules. SYNOPSIS See Volity::Game::TicTacToe and its source code for a simple but full-featured example. This class provides a framework for writing Volity game modules in Perl. A Volity game module will be a subclass of this class. To turn...
Platforms: *nix
License: Freeware | Size: 102.4 KB | Download (95): Volity::Game Download |
Transcend Game project is a retro-style, abstract, collage-building, musical, shooter game. The graphics are geometrical, and the pace is sometimes frenzied. Two features set Transcend apart from other games. First, its dynamic graphical engine, which can smoothly morph from one complex shape...
Platforms: *nix
License: Freeware | Size: 1.8 MB | Download (99): Transcend Game Download |
Java::Build::GenericBuild is a high level driver to control Java builds. SYNOPSIS There are two (or more) code files needed to effectively use this module. First, create a subclass of this class: package Java::Build::MyBuild; use Carp; # Do the following in a BEGIN block before the use...
Platforms: *nix
License: Freeware | Size: 30.72 KB | Download (99): Java::Build::GenericBuild Download |
Java::Build::Tasks is a Perl module that collects common Java build tasks in one place: jar, jarsigner, etc. SYNOPSIS use Java::Build::Tasks; set_logger($log_object); copy_file(source, dest); copy_file(list, of, sources, dest); copy_file(-r, list, of, sources, with, flags, dest);...
Platforms: *nix
License: Freeware | Size: 30.72 KB | Download (110): Java::Build::Tasks Download |
Siriel4 game engine project is a game engine for adventure, arcade, maze-like games. The main goal of this engine is to provide tools and scripts for easy game creation. Game creators only write the necessary scenario descriptions for the game in a scripting language (such as Lua) and do not...
Platforms: *nix
License: Freeware | Size: 645.12 KB | Download (105): Siriel4 game engine Download |
Module::Build is a Perl module for build and install Perl modules. SYNOPSIS Standard process for building & installing modules: perl Build.PL ./Build ./Build test ./Build install Or, if youre on a platform (like DOS or Windows) that doesnt require the "./" notation, you can do this:...
Platforms: *nix
License: Freeware | Size: 184.32 KB | Download (95): Module::Build Download |
Game::Life - Plays Conways Game of Life. SYNOPSIS use Game::Life; my $game = new Game::Life( 20 ); my $starting = [ [ 1, 1, 1 ], [ 1, 0, 0 ], [ 0, 1, 0 ] ]; $game->place_points( 10, 10, $starting ); for (1..20) { my $grid = $game->get_grid(); foreach ( @$grid ) { print map { $_ ?...
Platforms: *nix
License: Freeware | Size: 6.14 KB | Download (110): Game::Life Download |
kdesvn-build script builds KDE from its Subversion source repository. Well, that and a *LOT* more... It builds qt-copy, automatically includes unsermake in the build, easily supports being run from cron, allows module-specific options such as configure flags, logs everything, and generally...
Platforms: *nix
License: Freeware | Size: 44.03 KB | Download (91): kdesvn-build Download |
KoalaMud Game Engine project is a multithreaded MUD server. KoalaMud is a MUD source base designed around multithreading and stability. On top of this platform, Shadow of the Wheel is evolving to demonstrate its capabilities. Whats New in This Release: - Tons of new stuff done here. - We...
Platforms: *nix
License: Freeware | Size: 225.28 KB | Download (96): KoalaMud Game Engine Download |
Java::Build::JVM is a Perl module that starts one JVM for compiling. SYNOPSIS use Java::Build::JVM; my $compiler = Java::Build::JVM->getCompiler(); $compiler->destination("some/path"); $compiler->classpath("some/pathto/jar.jar:some/other/path/javas");...
Platforms: *nix
License: Freeware | Size: 30.72 KB | Download (104): Java::Build::JVM Download |