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Math Playground Games software
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Math Playground Games

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Added: September 25, 2010 | Visits: 2.153

Games::Baseball::Scorecard Games::Baseball::Scorecard is a Perl module. SYNOPSIS my $score = Games::Baseball::Scorecard->new($dir, $name, { color => [ .4, .4, .4 ], # grey fonts => [ # Myriad Condensed regular/bold [ myriadrcrrl => 9 ], [ myriadrcbrl => 14 ], [ myriadrcrrl => 14 ], [ myriadrcbrl => 22 ], ], });...



Platforms: *nix

License: Freeware Size: 348.16 KB Download (183): Games::Baseball::Scorecard Download

Added: January 11, 2010 | Visits: 2.553

Games::Euchre Games::Euchre is an Euchre card game for humans and computers. SYNOPSIS Simply run my game wrapper: % euchre.pl or write your own: use Games::Euchre; use Games::Euchre::AI::Simple; use Games::Euchre::AI::Human; my $game = Games::Euchre->new(); foreach my $i (1..3) {...





Platforms: *nix

License: Freeware Size: 21.5 KB Download (234): Games::Euchre Download

Added: September 16, 2010 | Visits: 1.410

Games::Euchre::Trick Games::Euchre::Trick is a trick class for Euchre card game. Only one Trick instance is alive at one time per Euchre game. The Trick keeps track of which cards have been played, and provides useful functions to determine which cards are legal plays, as well as who is the winner of the trick....


Platforms: *nix

License: Freeware Size: 21.5 KB Download (167): Games::Euchre::Trick Download

Added: July 05, 2010 | Visits: 1.528

Games::Euchre::AI Games::Euchre::AI is a Player API for Euchre card game. This class implements a skeletal Euchre player programming interface. Subclasses can be created quite easily as interactive interfaces or AI computer players. If you wish to write your own computer player, I recommend you start with...


Platforms: *nix

License: Freeware Size: 21.5 KB Download (97): Games::Euchre::AI Download

Added: February 08, 2010 | Visits: 1.490

Games::Euchre::Player Games::Euchre::Player is a player class for Euchre card game. The four Player objects are used to interact with the humand and computer players, as well as to keep the state of the players hand, whether he bid and whether he went alone. CLASS METHODS new GAME NUMBER NAME Create and...


Platforms: *nix

License: Freeware Size: 21.5 KB Download (116): Games::Euchre::Player Download

Added: January 26, 2010 | Visits: 2.035

comisat Games Collection comisat Games Collection is an all-in-one free collection of games written in gambas for unix-like system. They are available in italian and (not completely) in english. comisat Games Collection is FREE SOFTWARE, released under the terms of the GNU General Public License Version 2 as published...


Platforms: *nix

License: Freeware Size: 7.9 MB Download (116): comisat Games Collection Download

Added: June 20, 2010 | Visits: 1.154

Games::Othello Games::Othello is a Perl extension for modelling a game of Othello. SYNOPSIS use Games::Othello; my $game = Games::Othello->new(); while( !game->over ) { printf "It is presently %ss move", ($game->whos_move eq b) ? black, white; my @possible_moves = values $game->possible_moves(); if...


Platforms: *nix

License: Freeware Size: 5.12 KB Download (98): Games::Othello Download

Added: November 06, 2010 | Visits: 877

Math::FresnelZone SYNOPSIS use Math::FresnelZone; use Math::FresnelZone qw(fresnel fresnelMi fresnelKm); The arguments are: 0 - distance in kilometers or miles (default is 1), 1 - frequency in GHz (defualt 2.4), 2 - set to true to specify that the distance you are inputting is in miles and that the...


Platforms: *nix

License: Freeware Size: 3.07 KB Download (101): Math::FresnelZone Download

Added: July 05, 2010 | Visits: 944

Math::HashSum Math::HashSum can sum a list of key-value pairs on a per-key basis. SYNOPSIS use Math::HashSum qw(hashsum); my %hash1 = (a=>.1, b=>.4); my %hash2 = (a=>.2, b=>.5); my %sum = hashsum(%hash1,%hash2); print "$sum{a}n"; # Prints .3 print "$sum{b}n"; # Prints .9 This module allows you to...


Platforms: *nix

License: Freeware Size: 18.43 KB Download (89): Math::HashSum Download

Added: September 13, 2010 | Visits: 1.203

Math::Numbers Math::Numbers is a Perl module that contains methods for mathematical approaches of concepts of the number theory. SYNOPSIS use Math::Numbers; my $a = 123; my $b = 34; my $numbers = Math::Numbers->new($a, $b [, ...]); print "They are coprimes (relatively primes)!n" if...


Platforms: *nix

License: Freeware Size: 4.1 KB Download (104): Math::Numbers Download

Added: February 26, 2010 | Visits: 1.594

Davids Perl Games Davids Perl Games project is a collection of ASCII graphics arcade style games written in Perl. These games are recreations of simple ASCII graphics games originally written in BASIC. They are ideal for use as Perl programming tutorials. Some of the first few games are PerlBlaster (defend...


Platforms: *nix

License: Freeware Size: 64.51 KB Download (106): Davids Perl Games Download

Added: January 01, 2010 | Visits: 1.473

Games::Tournament::RoundRobin Games::Tournament::RoundRobin is a Perl module for Round-Robin Tournament Schedule Pairings. SYNOPSIS $schedule = Games::Tournament::RoundRobin->new; $pairings = $schedule->indexesInRound($roundm); $round = $schedule->meeting($member1, [$member2, $member3]); ... Every member of a league...


Platforms: *nix

License: Freeware Size: 10.24 KB Download (116): Games::Tournament::RoundRobin Download

Added: July 08, 2010 | Visits: 1.495

Math::CDF Math::CDF is a Perl module to generate probabilities and quantiles from several statistical probability functions. SYNOPSIS use Math::CDF; $prob = &Math::CDF::pnorm(1.96); if( not defined($z = &Math::CDF::qnorm(0.975)) ) { die "qnorm() failed"; } or use Math::CDF qw(:all); $prob =...


Platforms: *nix

License: Freeware Size: 65.54 KB Download (129): Math::CDF Download

Added: February 09, 2010 | Visits: 1.087

Math::Vec Math::Vec is a Object-Oriented Vector Math Methods in Perl. SYNOPSIS use Math::Vec; $v = Math::Vec->new(0,1,2); or use Math::Vec qw(NewVec); $v = NewVec(0,1,2); @res = $v->Cross([1,2.5,0]); $p = NewVec(@res); $q = $p->Dot([0,1,0]); or use Math::Vec qw(:terse); $v = V(0,1,2); $q...


Platforms: *nix

License: Freeware Size: 10.24 KB Download (110): Math::Vec Download

Added: February 26, 2010 | Visits: 1.172

Math::Telephony::ErlangC Math::Telephony::ErlangC is a Perl extension for Erlang C calculations. SYNOPSIS use Math::Telephony::ErlangC; # Evaluate probability that a service request will have to wait $wprob = wait_probability($traffic, $servers); # Probability that the wait time will be less than a fixed maximum...


Platforms: *nix

License: Freeware Size: 8.19 KB Download (138): Math::Telephony::ErlangC Download

Added: March 09, 2010 | Visits: 1.216

Math::Telephony::ErlangB Math::Telephony::ErlangB is a Perl extension for Erlang B calculations. SYNOPSIS use Math::Telephony::ErlangB qw( :all ); # Evaluate blocking probability $bprob = blocking_probability($traffic, $servers); $gos = gos($traffic, $servers); # Same result as above # Dimension minimum number...


Platforms: *nix

License: Freeware Size: 24.58 KB Download (259): Math::Telephony::ErlangB Download

Added: August 11, 2010 | Visits: 1.562

Games::WoW::PVP Games::WoW::PVP is a Perl module with the great new Games::WoW::PVP! SYNOPSIS Quick summary of what the module does. Perhaps a little code snippet. use Games::WoW::PVP; my $WoW = Games::WoW::PVP->new(); # looking for a character my %hash = $WoW->search_player( { country => EU, # EU...


Platforms: *nix

License: Freeware Size: 4.1 KB Download (187): Games::WoW::PVP Download

Added: March 18, 2010 | Visits: 821

Math::Expr Math::Expr is a Perl module that parses mathematical expressions. SYNOPSIS require Math::Expr; $p=new Math::Expr; $e=$p->Parse("a+4*b-d/log(s)+f(d,e)"); Parses mathematical expressions into a tree structure. The expressions may contain integers, real numbers, alphanumeric variable names,...


Platforms: *nix

License: Freeware Size: 13.31 KB Download (99): Math::Expr Download

Added: April 24, 2010 | Visits: 773

Math::BaseCalc Math::BaseCalc is a Perl module that can convert numbers between various bases. SYNOPSIS use Math::BaseCalc; my $calc = new Math::BaseCalc(digits => [0,1]); #Binary my $bin_string = $calc->to_base(465); # Convert 465 to binary $calc->digits(oct); # Octal my $number =...


Platforms: *nix

License: Freeware Size: 4.1 KB Download (93): Math::BaseCalc Download

Added: October 22, 2010 | Visits: 1.451

Games::Maze::SVG::Manual Games::Maze::SVG::Manual is a Perl module with manual for the Games::Maze::SVG modules. PURPOSE The Games::Maze::SVG module supports the creation of 2-dimensional mazes in an SVG format suitable for printing or playing interactively. This module use the Games::Maze module to perform the...


Platforms: *nix

License: Freeware Size: 35.84 KB Download (104): Games::Maze::SVG::Manual Download

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