Class Games
Games::Quakeworld::Query is a class for querying QuakeWorld servers. SYNOPSIS use Games::Quakeworld::Query; my $QWQ = Games::Quakeworld::Query->new("quake.server.com", "27500"); my %info = $QWQ->getinfo(); # obsoleted, use $qwq->get("") instead print "Server uses map:...
Platforms: *nix
License: Freeware | Size: 4.1 KB | Download (99): Games::Quakeworld::Query Download |
Games::Chess Perl module represent chess positions and games. SYNOPSIS use Games::Chess qw(:constants); my $p = Games::Chess::Position->new; $p->at(0,0,BLACK,ROOK); $p->at(7,7,WHITE,ROOK); print $p->to_text; The Games::Chess package provides the class Games::Chess::Piece to represent...
Platforms: *nix
License: Freeware | Size: 49.15 KB | Download (114): Games::Chess Download |
This game show program allows the teacher/presenter to enter questions and answers in advance into a game generator (The Game Show Wizard) to be easily uploaded into a number of possible game show formats and played using a large monitor or digital projector. It comes with the game Heist....
Platforms: Windows
License: Shareware | Cost: $29.95 USD | Size: 3.61 MB | Download (188): Game Show Wizard Download |
Games::Euchre::Trick is a trick class for Euchre card game. Only one Trick instance is alive at one time per Euchre game. The Trick keeps track of which cards have been played, and provides useful functions to determine which cards are legal plays, as well as who is the winner of the trick....
Platforms: *nix
License: Freeware | Size: 21.5 KB | Download (167): Games::Euchre::Trick Download |
Games::Euchre::Player is a player class for Euchre card game. The four Player objects are used to interact with the humand and computer players, as well as to keep the state of the players hand, whether he bid and whether he went alone. CLASS METHODS new GAME NUMBER NAME Create and...
Platforms: *nix
License: Freeware | Size: 21.5 KB | Download (116): Games::Euchre::Player Download |
Games::Object is a Perl module to provide a base class for game objects. SYNOPSIS package MyGameObject; use Games::Object; use vars qw(@ISA); @ISA = qw(Games::Object); sub new { # Create object my $proto = shift; my $class = ref($proto) || $proto; my $self = $class->SUPER::new(@_);...
Platforms: *nix
License: Freeware | Size: 84.99 KB | Download (89): Games::Object Download |
Games::LMSolve::Base is a base class for puzzle solvers. SYNOPSIS package MyPuzzle::Solver; use Games::LMSolve::Base; @ISA = qw(Games::LMSolve::Base); # Override these methods: sub input_board { ... } sub pack_state { ... } sub unpack_state { ... } sub display_state { ... } sub...
Platforms: *nix
License: Freeware | Size: 21.5 KB | Download (96): Games::LMSolve::Base Download |
Games::AlphaBeta::Reversi is a Reversi position class for use with Games::AlphaBeta. SYNOPSIS package My::Reversi; use base qw(Games::AlphaBeta::Reversi); # implement drawing routine sub draw { ... } package main; use My::Reversi; use Games::AlphaBeta; my ($p, $g); $p =...
Platforms: *nix
License: Freeware | Size: 12.29 KB | Download (132): Games::AlphaBeta::Reversi Download |
Games::AlphaBeta::Position is a base Position class for use with Games::AlphaBeta. SYNOPSIS package My::GamePos; use base qw(Games::AlphaBeta::Position); sub apply { ... } sub endpos { ... } # optional sub evaluate { ... } sub findmoves { ... } package main; my $pos =...
Platforms: *nix
License: Freeware | Size: 12.29 KB | Download (97): Games::AlphaBeta::Position Download |
Games::Sequential::Position is a base Position class for use with Games::Sequential. SYNOPSIS package My::GamePos; use base Games::Sequential::Position; sub init { ... } # setup initial state sub apply { ... } package main; my $pos = My::GamePos->new; my $game =...
Platforms: *nix
License: Freeware | Size: 12.29 KB | Download (96): Games::Sequential::Position Download |
Games::Battleship::Craft is a Battleship craft class. SYNOPSIS use Games::Battleship::Craft; my $craft = Games::Battleship::Craft->new( id => T, name => tug boat, points => 1, ) $points_remaining = $craft->hit; A Games::Battleship::Craft object represents the profile of a Battleship...
Platforms: *nix
License: Freeware | Size: 10.24 KB | Download (274): Games::Battleship::Craft Download |
Games::Battleship::Player is a Battleship player class. SYNOPSIS use Games::Battleship::Player; $aeryk = Games::Battleship::Player->new(name => Aeryk); $gene = Games::Battleship::Player->new(name => Gene); print Player 1: , $aeryk->name, "n", Player 2: , $gene->name, "n";...
Platforms: *nix
License: Freeware | Size: 11.26 KB | Download (113): Games::Battleship::Player Download |
Games::SGF::Tournament is a Perl module for tournament statistics generator. SYNOPSIS use CGI qw / :html /; use Games::SGF::Tournament; my $t = Games::SGF::Tournament->new(); print html(body($t->score())); Smart Go Format (SGF) is a file format used to store game records of two player...
Platforms: *nix
License: Freeware | Size: 12.29 KB | Download (135): Games::SGF::Tournament Download |
Games::Euchre is an Euchre card game for humans and computers. SYNOPSIS Simply run my game wrapper: % euchre.pl or write your own: use Games::Euchre; use Games::Euchre::AI::Simple; use Games::Euchre::AI::Human; my $game = Games::Euchre->new(); foreach my $i (1..3) {...
Platforms: *nix
License: Freeware | Size: 21.5 KB | Download (234): Games::Euchre Download |
Games::Euchre::AI is a Player API for Euchre card game. This class implements a skeletal Euchre player programming interface. Subclasses can be created quite easily as interactive interfaces or AI computer players. If you wish to write your own computer player, I recommend you start with...
Platforms: *nix
License: Freeware | Size: 21.5 KB | Download (97): Games::Euchre::AI Download |
Games::Tournament::RoundRobin is a Perl module for Round-Robin Tournament Schedule Pairings. SYNOPSIS $schedule = Games::Tournament::RoundRobin->new; $pairings = $schedule->indexesInRound($roundm); $round = $schedule->meeting($member1, [$member2, $member3]); ... Every member of a league...
Platforms: *nix
License: Freeware | Size: 10.24 KB | Download (116): Games::Tournament::RoundRobin Download |
Games::Mastermind::Solver is a Master Mind puzzle solver. SYNOPSIS # a trivial Mastermind solver use Games::Mastermind; use Games::Mastermind::Solver::BruteForce; my $player = Games::Mastermind::Solver::BruteForce ->new( Games::Mastermind->new ); my $try; print join( ,...
Platforms: *nix
License: Freeware | Size: 4.1 KB | Download (191): Games::Mastermind::Solver Download |
Games::Console Perl module provide a 2D quake style in-game console. SYNOPSIS use Games::Console; my $console = Games::Console->new( font => $font_object, background_color => [ 1,1,0], background_alpha => 0.4, text_color => [ 1,1,1 ], text_alpha => 1, speed => 50, # in percent per...
Platforms: *nix
License: Freeware | Size: 21.5 KB | Download (97): Games::Console Download |
Games::Sudoku::General is a Perl module that can solve sudoku-like puzzles. SYNOPSIS $su = Games::Sudoku::General->new (); print $su->problem(<
License: Freeware | Size: 40.96 KB | Download (98): Games::Sudoku::General Download |
CyberMatrix Class Scheduler is a simple to use single or multi-user application that helps students and school administrators to quickly schedule student classes. The software can be used by schools and other institutions that must create class schedules. Class Scheduler can be used by a single...
Platforms: Windows, Windows 8, Windows 7, Windows Server
License: Shareware | Cost: $200.00 USD | Size: 4.56 MB | Download (314): CyberMatrix Class Scheduler Download |