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TSSHP 0.2.10f

  Date Added: April 01, 2010  |  Visits: 897

TSSHP

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TSSHP is a project to reverse-engineer and recode Looking Glass games. TSSHP (The System Shock Hack Project) is a project to reverse-engineer and recode (from scratch, but using the original datafiles) the 3D role-playing/shooter games from Looking Glass (System Shock and the Ultima Underworlds). A 3D renderer which lets you explore Citadel Station from System Shock (or the Stygian Abyss, or the Labyrinth of Worlds). The basic architecture is present and fully texture-mapped. Wall decals (icons, switches, paintings, stains, bullet holes etc.), sprites and 3D models are drawn. Cyberspace levels for System Shock are drawn wire-framed and depth-cued. Static and dynamic lighting is supported, up to a point, for architecture an objects. The only dynamic light so far implemented is the Avatars lamp for Underworld. The main framework for the MFD/HUD is present, courtesy firefreak. The sensaround multi-view display for System Shock is supported, as is an automap feature both in an MFD and as a transparent heads-up map in the main view. Other transparencies (force doors, bridges, invisible mutants) are rendered for System Shock..

Requirements: No special requirements
Platforms: Linux
Keyword: Fps Games Looking Looking Glass Project Recode Reverse-engineer Shock System System Shock Tsshp
Users rating: 0/10

License: Freeware
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