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OpenRM Scene Graph 1.6.0

  Date Added: March 01, 2010  |  Visits: 804

OpenRM Scene Graph

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OpenRM Scene Graph is a scene graph API that implements fully piplined-parallelized multistage and multithreaded rendering, and uses OpenGL as a graphics platform for hardware acceleration. A scene graph model is a useful way to organize data for rendering in a way that is particularly efficient for graphics display engines. The reason you might want to use a scene graph API for development is because you can reuse code and ideas, and benefit from others work in the area of detailed graphics platform programming. In other words, a scene graph API is a framework for building graphics applications, and since all graphics applications need some sort of similar framework, you, as a developer, benefit from the OpenRM framework. The ultimate goals of OpenRM include high performance rendering, a full-featured scene graph model, flexibility and extensibilty.. OpenRM is an OpenGL scene graph API used for developing high performance and portable 3D/2D/stereo graphics and visualization applications.

Requirements: No special requirements
Platforms: Linux
Keyword: Api Applications Graph Graphics Multimedia Opengl Openrm Rendering Scene Scene Graph Support
Users rating: 0/10

License: Freeware Size: 419.84 KB
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