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The Open Toolkit 1.0

Company: the_fiddler
Date Added: July 23, 2013  |  Visits: 247

The Open Toolkit

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The Open Toolkit is an advanced, low-level C# library that wraps OpenGL, OpenCL and OpenAL. It is suitable for games, scientific applications and any other project that requires 3d graphics, audio or compute functionality.<br /><br />Feature Highlights<br />*Rich, type-safe bindings<br />Support for the latest versions of OpenGL, OpenGL|ES, OpenAL and OpenCL with automatic extension loading, error checking and inline documentation.<br /><br />*Flexible GUI options<br />Cross-platform GLControl (Windows.Forms), GLWidget (GTK#) and WPFControl classes. Native, high-performance GameWindow designed specifically for games.<br /><br />*Fully managed, CLS-compliant code<br />Supports 32- and 64-bit versions of Windows, Linux and Mac OS X. No need for unmanaged libraries - compile once, run everywhere!<br /><br />*Useful APIs<br />3D math toolkit supplies Vector, Matrix, Quaternion and Bezier structs. Input API provides Keyboard, Mouse and Joystick interfaces. Display API for multiple monitors. OpenTK.Compatibility supports Tao framework applications.<br /><br />*Permissive MIT/X11 License<br />Which means you are free to use, modify and redistribute the source code. Suitable for open- and closed-source projects alike.<br />

Requirements: No special requirements
Platforms: Mac, Mac OSX
Keyword: Apis Bezier Bit Clscompliant Compile Everywhereuseful Input Libraries Linux Managed Matrix Quaternion Structs Supplies Supports Toolkit Unmanaged Vector Windows
Users rating: 0/10

License: Freeware Size: 10.39 MB
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