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A fast voxel traversal algorithm for ray tracing
A fast and simple voxel traversal algorithm through a 3D space partition (grid) proposed by J. Amanatides and A. Woo (1987).Author: JesdoDos P. Mena-Chalco.References:[1] "A fast voxel traversal algorithm for ray tracing" J. Amanatides and A. Woo....
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