3ds Max Tutorial Vol.1 1.4
In the app, you will learn step by step how to use some basic tools in 3ds Max. Including Standard Primitives, Extended Primitives, Compound Objects and Object-Space Modifiers.
Chapter 1 Creating Standard Primitives
Illustrate how to use Box, Cone, Sphere, Geosphere, Cylinder, Tube, Torus, Pyramid, Teapot and Plane tool in 3ds max.
Chapter 2 Creating Extended Primitives
Illustrate how to use Hedra, Torus Knot, Chamfered...