Pb Game Graphics Booster
Acquire is a computer version of the classic board game. The goal of the game is to make the most profit by buying stocks in companies that form, merge and grow as tiles are placed on the game board. This program is a text-based version of the game and should be playable on any system with a...
Platforms: *nix
License: Freeware | Size: 22.53 KB | Download (305): Acquire Board Game Download |
Doomsday Engine is a 3D-graphics enhanced game engine for Doom, Heretic, and Hexen. The Doomsday Engine is an enhanced Doom source port, based on the source code of id Softwares Doom and Raven Softwares Heretic and Hexen. The purpose of the project is to create versions of Doom, Heretic and...
Platforms: *nix
License: Freeware | Size: 4.2 MB | Download (255): Doomsday Engine 1.9.0 Beta Download |
PDL::Graphics::LUT is a Perl module that provides access to a number of look-up tables. SYNOPSIS use PDL::Graphics::PGPLOT; use PDL::Graphics::LUT; # what tables are available my @tables = lut_names(); # get the reversed colour table smooth, # with the gamma intensity ramp my ( $l,...
Platforms: *nix
License: Freeware | Size: 1.1 MB | Download (98): PDL::Graphics::LUT Download |
Yet Another Dungeon-game is a maze (or dungeon) game with a flexible text-based map format and interface plugins. Installation: yad/ $ ./configure yad/ $ make (as per usual) Now, to run it -- The environment variable YAD_MODULES needs to point to the full path of interface/.libs in the...
Platforms: *nix
License: Freeware | Size: 675.84 KB | Download (108): Yet Another Dungeon-game Download |
CAD::Drawing::Manipulate::Graphics - Gimp meets CAD. Methods All of these are CAD::Drawing methods (I force my own inheritance:) image_init Initialize the image at $addr based on the value at the fullpath key. This establishes the contained Image::Magick object and loads the image into...
Platforms: *nix
License: Freeware | Size: 39.94 KB | Download (115): CAD::Drawing::Manipulate::Graphics Download |
Lightweight Java Game Library project is a native binding to OpenGL and OpenAL. The Lightweight Java Game Library is a native binding for OpenGL and OpenAL written with game developers in mind. It allows the full OpenGL and OpenAL APIs to be exposed without the penalties associated with...
Platforms: *nix
License: Freeware | Download (118): Lightweight Java Game Library Download |
game is a simple Tetris-like game. The objective of the game is to keep the level of colored blocks down as long as possible. New blocks are falling down at an increasing rate, blocks can be removed by creating rows of three or more blocks of the same color. The longer the row, the more...
Platforms: *nix
License: Freeware | Size: 1.2 MB | Download (97): game build Download |
Epiphany project is a multiplatform clone of the game Boulderdash. It is written entirely in C++, using Clanlib as its graphic library. The player must collect all valuable minerals scattered in levels, while avoiding being hit by a falling boulder or a bomb..
Platforms: *nix
License: Freeware | Size: 1.4 MB | Download (106): Epiphany Game Download |
game control program project helps administrate game servers, especially automated kicking of players. game control program helps you administrate gameservers (its written for Q1 and Q3, but works for others). It is highly modular and therefore extensible. With the current modules, it can...
Platforms: *nix
License: Freeware | Size: 860.16 KB | Download (100): game control program Download |
Game Server Startup Script project is a startup script to manage dedicated game servers like Quake3. Game Server Startup Scripts is a startup script to manage a wide variety of Linux dedicated game servers. It can start/stop/restart/fix dedicated game servers like Quake3, Half Life, Tribes 2,...
Platforms: *nix
License: Freeware | Size: 14.34 KB | Download (184): Game Server Startup Script Download |
Volity::Game is a base class for Volity game modules. SYNOPSIS See Volity::Game::TicTacToe and its source code for a simple but full-featured example. This class provides a framework for writing Volity game modules in Perl. A Volity game module will be a subclass of this class. To turn...
Platforms: *nix
License: Freeware | Size: 102.4 KB | Download (95): Volity::Game Download |
Apache XML Graphics Commons project is a library that consists of several reusable components used by Apache Batik and Apache FOP. Many of these components can easily be used separately outside the domains of SVG and XSL-FO. You will find components such as a PDF library, an RTF library,...
Platforms: *nix
License: Freeware | Download (91): Apache XML Graphics Commons Download |
fid-graphics project is a simple toolkit for the Frigand Imperial Desktop. It is probably the easiest toolkit to write a display engine for, but it does not support any widgets. Whats New in This Release: - src/Desktop/Fid/Window.lhs (displayWaitRedisplay): New function. -...
Platforms: *nix
License: Freeware | Size: 79.87 KB | Download (108): fid-graphics Download |
Siriel4 game engine project is a game engine for adventure, arcade, maze-like games. The main goal of this engine is to provide tools and scripts for easy game creation. Game creators only write the necessary scenario descriptions for the game in a scripting language (such as Lua) and do not...
Platforms: *nix
License: Freeware | Size: 645.12 KB | Download (105): Siriel4 game engine Download |
PDL::Graphics::PGPLOT::Window is a OO interface to PGPLOT windows. SYNOPSIS perldl> use PDL::Graphics::PGPLOT::Window perldl> $win = PDL::Graphics::PGPLOT::Window->new(Device => /xs); perldl> $a = pdl [1..100] perldl> $b = sqrt($a) perldl> $win->line($b) perldl> $win->hold() perldl> $c...
Platforms: *nix
License: Freeware | Size: 1.1 MB | Download (106): PDL::Graphics::PGPLOT::Window Download |
Bio::Graphics::Glyph::cds module contains the "cds" glyph. SYNOPSIS See L< Bio::Graphics::Panel > and L< Bio::Graphics::Glyph >. This glyph draws features that are associated with a protein coding region. At high magnifications, draws a series of boxes that are color-coded to indicate the...
Platforms: *nix
License: Freeware | Size: 4.7 MB | Download (89): Bio::Graphics::Glyph::cds Download |
Bio::Graphics::Panel is a Perl module to generate GD images of Bio::Seq objects. SYNOPSIS # This script parses a GenBank or EMBL file named on the command # line and produces a PNG rendering of it. Call it like this: # render.pl my_file.embl | display - use strict; use Bio::Graphics;...
Platforms: *nix
License: Freeware | Size: 5.7 MB | Download (99): Bio::Graphics::Panel 1.5.2_005 Download |
Bio::Graphics::Feature is a simple feature object for use with Bio::Graphics::Panel. SYNOPSIS use Bio::Graphics::Feature; # create a simple feature with no internal structure $f = Bio::Graphics::Feature->new(-start => 1000, -stop => 2000, -type => transcript, -name => alpha-1...
Platforms: *nix
License: Freeware | Size: 4.7 MB | Download (94): Bio::Graphics::Feature Download |
Bio::Graphics::Glyph::minmax is the minmax glyph. SYNOPSIS See L< Bio::Graphics::Panel > and L< Bio::Graphics::Glyph >. This glyph is the common base class for Bio::Graphics::Glyph::graded_segments and Bio::Graphics::Glyph::xyplot. It adds an internal method named minmax() for calculating...
Platforms: *nix
License: Freeware | Size: 4.7 MB | Download (115): Bio::Graphics::Glyph::minmax Download |
Bio::Graphics::FeatureFile is a set of Bio::Graphics features, stored in a file. SYNOPSIS use Bio::Graphics::FeatureFile; my $data = Bio::Graphics::FeatureFile->new(-file => features.txt); # create a new panel and render contents of the file onto it my $panel = $data->new_panel; my...
Platforms: *nix
License: Freeware | Size: 4.7 MB | Download (99): Bio::Graphics::FeatureFile Download |