Memory Concentration Games
SYNOPSIS # automatical computer-vus-computer play script use Games::Checkers::Constants; use Games::Checkers::Board; use Games::Checkers::BoardTree; my $board = new Games::Checkers::Board; my $color = White; my $numMoves = 0; print $board->dump; while ($board->canColorMove($color)) {...
Platforms: *nix
License: Freeware | Size: 286.72 KB | Download (118): Games::Checkers Download |
Games::Object is a Perl module to provide a base class for game objects. SYNOPSIS package MyGameObject; use Games::Object; use vars qw(@ISA); @ISA = qw(Games::Object); sub new { # Create object my $proto = shift; my $class = ref($proto) || $proto; my $self = $class->SUPER::new(@_);...
Platforms: *nix
License: Freeware | Size: 84.99 KB | Download (88): Games::Object Download |
Games::Go::SGF2misc::SVG is a Perl package to simplify SGF game rendering using Image::LibrSVG. SYNOPSIS use Games::Go::SGF2misc::SVG; my $image = new Games::Go::SGF2misc::SVG(imagesize => 3in, boardsize => 19, gobanColor=> white ); $image->drawGoban(); $image->placeStone(b,cd);...
Platforms: *nix
License: Freeware | Size: 6.14 KB | Download (100): Games::Go::SGF2misc::SVG Download |
Games::OpenGL::Font::2D module can load/render 2D colored bitmap fonts via OpenGL. SYNOPSIS use Games::OpenGL::Font::2D; my $font = Games::OpenGL::Font::2D->new( file => font.bmp ); use SDL::App::FPS; my $app = SDL::App::FPS->new( ... ); # dont forget to change these on resize...
Platforms: *nix
License: Freeware | Size: 22.53 KB | Download (170): Games::OpenGL::Font::2D Download |
Games::Console Perl module provide a 2D quake style in-game console. SYNOPSIS use Games::Console; my $console = Games::Console->new( font => $font_object, background_color => [ 1,1,0], background_alpha => 0.4, text_color => [ 1,1,1 ], text_alpha => 1, speed => 50, # in percent per...
Platforms: *nix
License: Freeware | Size: 21.5 KB | Download (97): Games::Console Download |
Games::Dice is a Perl module that can be used to simulate dice rolls. SYNOPSIS use Games::Dice roll; $strength = roll 3d6+1; use Games::Dice roll_array; @rolls = roll_array 4d8; Games::Dice simulates die rolls. It uses a function-oriented (not object-oriented) interface. No functions...
Platforms: *nix
License: Freeware | Size: 4.1 KB | Download (93): Games::Dice Download |
Games::Mastermind is a simple framework for MasterMind games. SYNOPSIS use Games::Mastermind; # the classic game $mm = Games::Mastermind->new; # make a guess $marks = $game->play(qw( Y C W R )); # results print "You win!n" if $marks->[0] == $mm->holes(); # the game history is...
Platforms: *nix
License: Freeware | Size: 14.34 KB | Download (105): Games::Mastermind Download |
Games::Alak is a simple game-tree implementation of a gomoku-like game. SYNOPSIS % perl -MGames::Alak -e Games::Alak::play ...Or just run Alak.pm as if it were a program... ...Program responds with output, and a prompt: Lookahead set to 3. I am X, you are O. Enter h for help X moves...
Platforms: *nix
License: Freeware | Size: 9.22 KB | Download (114): Games::Alak Download |
Games::LMSolve::Base is a base class for puzzle solvers. SYNOPSIS package MyPuzzle::Solver; use Games::LMSolve::Base; @ISA = qw(Games::LMSolve::Base); # Override these methods: sub input_board { ... } sub pack_state { ... } sub unpack_state { ... } sub display_state { ... } sub...
Platforms: *nix
License: Freeware | Size: 21.5 KB | Download (90): Games::LMSolve::Base Download |
Games::Go::SGF is a Perl module that can parse and dissect Standard Go Format files. SYNOPSIS use Games::Go::SGF; my $sgf = new Games::Go::SGF($sgfdata); print "Game played on ".$sgf->date."n"; print $sgf->white. " (W) vs. ".$sgf->black." (B)n"; print "Board size: ".$sgf->size.". Komi:...
Platforms: *nix
License: Freeware | Size: 3.07 KB | Download (94): Games::Go::SGF Download |
Games::Goban is a board for playing go, renju, othello, etc. SYNOPSIS use Games::Goban; my $board = new Games::Goban ( size => 19, game => "go", white => "Seigen, Go", black => "Minoru, Kitani", referee => &Games::Goban::Rules::Go, ); $board->move("pd"); $board->move("dd"); print...
Platforms: *nix
License: Freeware | Size: 15.36 KB | Download (164): Games::Goban Download |
Memory Structures Library (MemSL) is a complete data structures/collection classes library with memory tracing, memory debugging, entry/exit tracing, exception handling, definable memory handlers, built-in thread support, and much more. The project supports single, double, and circular linked...
Platforms: *nix
License: Freeware | Size: 839.68 KB | Download (92): Memory Structures Library Download |
Games::AlphaBeta::Reversi is a Reversi position class for use with Games::AlphaBeta. SYNOPSIS package My::Reversi; use base qw(Games::AlphaBeta::Reversi); # implement drawing routine sub draw { ... } package main; use My::Reversi; use Games::AlphaBeta; my ($p, $g); $p =...
Platforms: *nix
License: Freeware | Size: 12.29 KB | Download (131): Games::AlphaBeta::Reversi Download |
Games::AlphaBeta::Position is a base Position class for use with Games::AlphaBeta. SYNOPSIS package My::GamePos; use base qw(Games::AlphaBeta::Position); sub apply { ... } sub endpos { ... } # optional sub evaluate { ... } sub findmoves { ... } package main; my $pos =...
Platforms: *nix
License: Freeware | Size: 12.29 KB | Download (91): Games::AlphaBeta::Position Download |
Games::Sequential::Position is a base Position class for use with Games::Sequential. SYNOPSIS package My::GamePos; use base Games::Sequential::Position; sub init { ... } # setup initial state sub apply { ... } package main; my $pos = My::GamePos->new; my $game =...
Platforms: *nix
License: Freeware | Size: 12.29 KB | Download (95): Games::Sequential::Position Download |
Gnome Games is a collection of games for the GNOME desktop. There are sixteen games including card games, puzzle games, and arcade games. These games are designed to be simple but addictive five minute games for when you need a break. Regretfully we cannot be held responsible for the...
Platforms: *nix
License: Freeware | Size: 9 MB | Download (279): Gnome Games 2.18.2.1 / Download |
Games::Sudoku::General is a Perl module that can solve sudoku-like puzzles. SYNOPSIS $su = Games::Sudoku::General->new (); print $su->problem(<
Platforms: *nix
License: Freeware | Size: 40.96 KB | Download (92): Games::Sudoku::General Download |
Memory Extreme is one of the hardest memory games avalible with over 100 rounds this game will take you a long time to beat!
Platforms: Mac
License: Freeware | Size: 1.9 MB | Download (88): Memory Extreme Download |
PC Brother Memory Optimization Free is a powerful but easy-to-use system application that can optimize your PC, as well as show you the current system usage in both graph and by numbers. It can help your PC operate more efficiently and run faster.
This totally free application is user...
Platforms: Windows
License: Freeware | Size: 2.6 MB | Download (1724): PC Brother Memory Optimization Free Download |
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* Catch A Thief Is An Addictive Memory Game. Your...
Platforms: iPhone, iPod
License: Freeware | Size: 2.9 MB | Download (55): Catch A Thief - Addictive Memory Game Download |