Div Games Studio
Games::Mastermind::Solver::BruteForce is a Master Mind puzzle solver. SYNOPSIS # See Games::Mastermind::Solver Games::Mastermind::Solver::BruteForce uses the classical brute-force algorithm for solving Master Mind puzzles. METHODS remaining $number = $player->remaining; The number...
Platforms: *nix
License: Freeware | Size: 4.1 KB | Download (214): Games::Mastermind::Solver::BruteForce Download |
Games::Mastermind::Solver is a Master Mind puzzle solver. SYNOPSIS # a trivial Mastermind solver use Games::Mastermind; use Games::Mastermind::Solver::BruteForce; my $player = Games::Mastermind::Solver::BruteForce ->new( Games::Mastermind->new ); my $try; print join( ,...
Platforms: *nix
License: Freeware | Size: 4.1 KB | Download (191): Games::Mastermind::Solver Download |
Games::Blackjack is a Perl module with Blackjack Utility Classes. SYNOPSIS use Games::Blackjack; # Create new shoe of cards my $shoe = Games::Blackjack::Shoe->new(nof_decks => 4); # Create two hands, player/dealer my $player = Games::Blackjack::Hand->new(shoe => $shoe); my $dealer =...
Platforms: *nix
License: Freeware | Size: 6.14 KB | Download (102): Games::Blackjack Download |
Games::ScottAdams::Tutorial is a Perl module with the Scott Adams Adventure Compiler Tutorial. INTRODUCTION This document walks you through the process of creating a small but complete and playable game with six rooms, seven items including a single treasure, and a couple of puzzles. It...
Platforms: *nix
License: Freeware | Size: 49.15 KB | Download (127): Games::ScottAdams::Tutorial Download |
Games::ScottAdams::Manual is the Scott Adams Adventure Compiler Reference Manual. SYNOPSIS # foo.sa - definition file for Scott Adams adventure "foo" %room swamp dismal swamp %exit n meadow %exit e edge %exit w grove %item mud Evil smelling mud %getdrop mud %action take mud here...
Platforms: *nix
License: Freeware | Size: 49.15 KB | Download (100): Games::ScottAdams::Manual Download |
SYNOPSIS # automatical computer-vus-computer play script use Games::Checkers::Constants; use Games::Checkers::Board; use Games::Checkers::BoardTree; my $board = new Games::Checkers::Board; my $color = White; my $numMoves = 0; print $board->dump; while ($board->canColorMove($color)) {...
Platforms: *nix
License: Freeware | Size: 286.72 KB | Download (124): Games::Checkers Download |
Java Games project is a collection of simple games that are compiled into Java applets and meant to be played online in a Web browser. Currently the collection contains four games: XO World (similar to tic-tac-toe, but with lines of 5 on a 10x10 board); 100 Mack (guess the random combination of...
Platforms: *nix
License: Freeware | Size: 133.12 KB | Download (596): Java Games Download |
Games::Object is a Perl module to provide a base class for game objects. SYNOPSIS package MyGameObject; use Games::Object; use vars qw(@ISA); @ISA = qw(Games::Object); sub new { # Create object my $proto = shift; my $class = ref($proto) || $proto; my $self = $class->SUPER::new(@_);...
Platforms: *nix
License: Freeware | Size: 84.99 KB | Download (89): Games::Object Download |
Games::Go::SGF2misc::SVG is a Perl package to simplify SGF game rendering using Image::LibrSVG. SYNOPSIS use Games::Go::SGF2misc::SVG; my $image = new Games::Go::SGF2misc::SVG(imagesize => 3in, boardsize => 19, gobanColor=> white ); $image->drawGoban(); $image->placeStone(b,cd);...
Platforms: *nix
License: Freeware | Size: 6.14 KB | Download (100): Games::Go::SGF2misc::SVG Download |
Sound Studio is a Tcl/Tk application written by Paul Sharpe as his third year individual project, for which he received the Microsoft Prize for Software Engineering. It was subsequently improved by Robin Whitehead. It enables recording, playback and simple cut & paste editing of sound files of...
Platforms: *nix
License: Freeware | Size: 655.36 KB | Download (165): Sound Studio Download |
Games::OpenGL::Font::2D module can load/render 2D colored bitmap fonts via OpenGL. SYNOPSIS use Games::OpenGL::Font::2D; my $font = Games::OpenGL::Font::2D->new( file => font.bmp ); use SDL::App::FPS; my $app = SDL::App::FPS->new( ... ); # dont forget to change these on resize...
Platforms: *nix
License: Freeware | Size: 22.53 KB | Download (171): Games::OpenGL::Font::2D Download |
Games::Console Perl module provide a 2D quake style in-game console. SYNOPSIS use Games::Console; my $console = Games::Console->new( font => $font_object, background_color => [ 1,1,0], background_alpha => 0.4, text_color => [ 1,1,1 ], text_alpha => 1, speed => 50, # in percent per...
Platforms: *nix
License: Freeware | Size: 21.5 KB | Download (97): Games::Console Download |
Games::Dice is a Perl module that can be used to simulate dice rolls. SYNOPSIS use Games::Dice roll; $strength = roll 3d6+1; use Games::Dice roll_array; @rolls = roll_array 4d8; Games::Dice simulates die rolls. It uses a function-oriented (not object-oriented) interface. No functions...
Platforms: *nix
License: Freeware | Size: 4.1 KB | Download (99): Games::Dice Download |
Games::Mastermind is a simple framework for MasterMind games. SYNOPSIS use Games::Mastermind; # the classic game $mm = Games::Mastermind->new; # make a guess $marks = $game->play(qw( Y C W R )); # results print "You win!n" if $marks->[0] == $mm->holes(); # the game history is...
Platforms: *nix
License: Freeware | Size: 14.34 KB | Download (105): Games::Mastermind Download |
This is an html edit i started building it is my first program and it is only about a week old this is just a preview.. RedWolf WebDeveloper Studio KDE-Apps.org Community Portal for KDE Applications Software Office Multimedia Graphic Network Printing Education Games Development Administration...
Platforms: *nix
License: Freeware | Size: 296.96 KB | Download (88): RedWolf WebDeveloper Studio Download |
Games::Alak is a simple game-tree implementation of a gomoku-like game. SYNOPSIS % perl -MGames::Alak -e Games::Alak::play ...Or just run Alak.pm as if it were a program... ...Program responds with output, and a prompt: Lookahead set to 3. I am X, you are O. Enter h for help X moves...
Platforms: *nix
License: Freeware | Size: 9.22 KB | Download (120): Games::Alak Download |
Games::LMSolve::Base is a base class for puzzle solvers. SYNOPSIS package MyPuzzle::Solver; use Games::LMSolve::Base; @ISA = qw(Games::LMSolve::Base); # Override these methods: sub input_board { ... } sub pack_state { ... } sub unpack_state { ... } sub display_state { ... } sub...
Platforms: *nix
License: Freeware | Size: 21.5 KB | Download (96): Games::LMSolve::Base Download |
Games::Go::SGF is a Perl module that can parse and dissect Standard Go Format files. SYNOPSIS use Games::Go::SGF; my $sgf = new Games::Go::SGF($sgfdata); print "Game played on ".$sgf->date."n"; print $sgf->white. " (W) vs. ".$sgf->black." (B)n"; print "Board size: ".$sgf->size.". Komi:...
Platforms: *nix
License: Freeware | Size: 3.07 KB | Download (95): Games::Go::SGF Download |
Games::Goban is a board for playing go, renju, othello, etc. SYNOPSIS use Games::Goban; my $board = new Games::Goban ( size => 19, game => "go", white => "Seigen, Go", black => "Minoru, Kitani", referee => &Games::Goban::Rules::Go, ); $board->move("pd"); $board->move("dd"); print...
Platforms: *nix
License: Freeware | Size: 15.36 KB | Download (170): Games::Goban Download |
Games::AlphaBeta::Reversi is a Reversi position class for use with Games::AlphaBeta. SYNOPSIS package My::Reversi; use base qw(Games::AlphaBeta::Reversi); # implement drawing routine sub draw { ... } package main; use My::Reversi; use Games::AlphaBeta; my ($p, $g); $p =...
Platforms: *nix
License: Freeware | Size: 12.29 KB | Download (131): Games::AlphaBeta::Reversi Download |