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School Bus Simulator Games software
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School Bus Simulator Games

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Added: April 03, 2010 | Visits: 1.986

Games::Battleship::Craft Games::Battleship::Craft is a Battleship craft class. SYNOPSIS use Games::Battleship::Craft; my $craft = Games::Battleship::Craft->new( id => T, name => tug boat, points => 1, ) $points_remaining = $craft->hit; A Games::Battleship::Craft object represents the profile of a Battleship...



Platforms: *nix

License: Freeware Size: 10.24 KB Download (268): Games::Battleship::Craft Download

Added: July 17, 2010 | Visits: 1.014

Games::Battleship Games::Battleship - "You sunk my battleship!" SYNOPSIS use Games::Battleship; $g = Games::Battleship->new(qw( Gene Aeryk )); $g->add_player(Stephanie); $winner = $g->play(); print $winner->name(), " wins!n"; @player_objects = @{ $g->players }; $player_obj = $g->player(Professor...





Platforms: *nix

License: Freeware Size: 10.24 KB Download (110): Games::Battleship Download

Added: April 19, 2010 | Visits: 1.159

Games::Battleship::Player Games::Battleship::Player is a Battleship player class. SYNOPSIS use Games::Battleship::Player; $aeryk = Games::Battleship::Player->new(name => Aeryk); $gene = Games::Battleship::Player->new(name => Gene); print Player 1: , $aeryk->name, "n", Player 2: , $gene->name, "n";...


Platforms: *nix

License: Freeware Size: 11.26 KB Download (113): Games::Battleship::Player Download

Added: August 04, 2010 | Visits: 1.156

Hardware::Simulator Hardware::Simulator is a Perl extension for Perl Hardware Descriptor Language. SYNOPSIS use Hardware::Simulator; # NewSignal( perl_variable [, initial_value]); # create a signal called $in_clk, give it an initial value of 1 NewSignal(my $in_clk,1); # Repeater ( time_units , code_ref) #...


Platforms: *nix

License: Freeware Size: 10.24 KB Download (92): Hardware::Simulator Download

Added: January 24, 2010 | Visits: 2.118

Jimsim Network Simulator Jimsim Network Simulator project can emulate several routers connected via virutal networks. You can connect to the routers with your own favorite telnet program. Connecting to the Virtual Routers Use your favorite telnet program to connect to each of the virtual routers. For example: For...


Platforms: *nix

License: Shareware Cost: $0.00 USD Size: 665.6 KB Download (86): Jimsim Network Simulator Download

Added: September 01, 2010 | Visits: 1.367

Games::Score Games::Score is a Perl module to keep track of score in games . SYNOPSIS use Games::Score; # these three values are the default ones, by the way Games::Score->default_score(0); Games::Score->default_step(1); Games::Score->step_method(inc); # start two players my $player1 =...


Platforms: *nix

License: Freeware Size: 7.17 KB Download (107): Games::Score Download

Added: June 19, 2010 | Visits: 1.034

Games::GuessWord Games::GuessWord is a guess the letters in a word (ie Hangman). SYNOPSIS use Games::GuessWord; my $g = Games::GuessWord->new(file => "/path/to/wordlist"); print "Score: " . $g->score . "n"; print "Chances: " . $g->chances . "n"; print "Answer: " . $g->answer . "n"; my @guesses =...


Platforms: *nix

License: Freeware Size: 4.1 KB Download (108): Games::GuessWord Download

Added: August 15, 2010 | Visits: 1.365

Snow Path Formation Simulator Snow Path Formation Simulator is a program that models the process of people forming very distinct, and yet not always altogether logical looking, paths in the snow as they walk across open spaces. The evolving condition of the snow is displayed graphically. This project may eventually mature...


Platforms: *nix

License: Freeware Size: 102.4 KB Download (99): Snow Path Formation Simulator Download

Added: June 14, 2010 | Visits: 1.699

Games::Mastermind::Solver::BruteForce Games::Mastermind::Solver::BruteForce is a Master Mind puzzle solver. SYNOPSIS # See Games::Mastermind::Solver Games::Mastermind::Solver::BruteForce uses the classical brute-force algorithm for solving Master Mind puzzles. METHODS remaining $number = $player->remaining; The number...


Platforms: *nix

License: Freeware Size: 4.1 KB Download (214): Games::Mastermind::Solver::BruteForce Download

Added: October 26, 2010 | Visits: 1.746

Games::Mastermind::Solver Games::Mastermind::Solver is a Master Mind puzzle solver. SYNOPSIS # a trivial Mastermind solver use Games::Mastermind; use Games::Mastermind::Solver::BruteForce; my $player = Games::Mastermind::Solver::BruteForce ->new( Games::Mastermind->new ); my $try; print join( ,...


Platforms: *nix

License: Freeware Size: 4.1 KB Download (191): Games::Mastermind::Solver Download

Added: March 20, 2010 | Visits: 901

Games::Blackjack Games::Blackjack is a Perl module with Blackjack Utility Classes. SYNOPSIS use Games::Blackjack; # Create new shoe of cards my $shoe = Games::Blackjack::Shoe->new(nof_decks => 4); # Create two hands, player/dealer my $player = Games::Blackjack::Hand->new(shoe => $shoe); my $dealer =...


Platforms: *nix

License: Freeware Size: 6.14 KB Download (102): Games::Blackjack Download

Added: August 26, 2010 | Visits: 1.249

Games::ScottAdams::Tutorial Games::ScottAdams::Tutorial is a Perl module with the Scott Adams Adventure Compiler Tutorial. INTRODUCTION This document walks you through the process of creating a small but complete and playable game with six rooms, seven items including a single treasure, and a couple of puzzles. It...


Platforms: *nix

License: Freeware Size: 49.15 KB Download (127): Games::ScottAdams::Tutorial Download

Added: July 06, 2010 | Visits: 1.217

Games::ScottAdams::Manual Games::ScottAdams::Manual is the Scott Adams Adventure Compiler Reference Manual. SYNOPSIS # foo.sa - definition file for Scott Adams adventure "foo" %room swamp dismal swamp %exit n meadow %exit e edge %exit w grove %item mud Evil smelling mud %getdrop mud %action take mud here...


Platforms: *nix

License: Freeware Size: 49.15 KB Download (100): Games::ScottAdams::Manual Download

Added: April 05, 2010 | Visits: 1.420

Games::Checkers SYNOPSIS # automatical computer-vus-computer play script use Games::Checkers::Constants; use Games::Checkers::Board; use Games::Checkers::BoardTree; my $board = new Games::Checkers::Board; my $color = White; my $numMoves = 0; print $board->dump; while ($board->canColorMove($color)) {...


Platforms: *nix

License: Freeware Size: 286.72 KB Download (124): Games::Checkers Download

Added: March 21, 2010 | Visits: 2.181

Java Games Java Games project is a collection of simple games that are compiled into Java applets and meant to be played online in a Web browser. Currently the collection contains four games: XO World (similar to tic-tac-toe, but with lines of 5 on a 10x10 board); 100 Mack (guess the random combination of...


Platforms: *nix

License: Freeware Size: 133.12 KB Download (596): Java Games Download

Added: March 13, 2010 | Visits: 1.919

Network Simulator Network Simulator (Ns) is a discrete event simulator targeted at networking research. Ns provides substantial support for simulation of TCP, routing, and multicast protocols over wired and wireless (local and satellite) networks. Ns began as a variant of the REAL network simulator in 1989 and...


Platforms: *nix

License: Freeware Size: 67.2 MB Download (372): Network Simulator Download

Added: April 27, 2010 | Visits: 904

Games::Object Games::Object is a Perl module to provide a base class for game objects. SYNOPSIS package MyGameObject; use Games::Object; use vars qw(@ISA); @ISA = qw(Games::Object); sub new { # Create object my $proto = shift; my $class = ref($proto) || $proto; my $self = $class->SUPER::new(@_);...


Platforms: *nix

License: Freeware Size: 84.99 KB Download (89): Games::Object Download

Added: November 27, 2010 | Visits: 1.265

Games::Go::SGF2misc::SVG Games::Go::SGF2misc::SVG is a Perl package to simplify SGF game rendering using Image::LibrSVG. SYNOPSIS use Games::Go::SGF2misc::SVG; my $image = new Games::Go::SGF2misc::SVG(imagesize => 3in, boardsize => 19, gobanColor=> white ); $image->drawGoban(); $image->placeStone(b,cd);...


Platforms: *nix

License: Freeware Size: 6.14 KB Download (100): Games::Go::SGF2misc::SVG Download

Added: January 24, 2010 | Visits: 1.685

Games::OpenGL::Font::2D Games::OpenGL::Font::2D module can load/render 2D colored bitmap fonts via OpenGL. SYNOPSIS use Games::OpenGL::Font::2D; my $font = Games::OpenGL::Font::2D->new( file => font.bmp ); use SDL::App::FPS; my $app = SDL::App::FPS->new( ... ); # dont forget to change these on resize...


Platforms: *nix

License: Freeware Size: 22.53 KB Download (170): Games::OpenGL::Font::2D Download

Added: May 03, 2010 | Visits: 914

Games::Console Games::Console Perl module provide a 2D quake style in-game console. SYNOPSIS use Games::Console; my $console = Games::Console->new( font => $font_object, background_color => [ 1,1,0], background_alpha => 0.4, text_color => [ 1,1,1 ], text_alpha => 1, speed => 50, # in percent per...


Platforms: *nix

License: Freeware Size: 21.5 KB Download (97): Games::Console Download

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