Mini Vmac Games
Games::ScottAdams::Manual is the Scott Adams Adventure Compiler Reference Manual. SYNOPSIS # foo.sa - definition file for Scott Adams adventure "foo" %room swamp dismal swamp %exit n meadow %exit e edge %exit w grove %item mud Evil smelling mud %getdrop mud %action take mud here...
Platforms: *nix
License: Freeware | Size: 49.15 KB | Download (100): Games::ScottAdams::Manual Download |
SYNOPSIS # automatical computer-vus-computer play script use Games::Checkers::Constants; use Games::Checkers::Board; use Games::Checkers::BoardTree; my $board = new Games::Checkers::Board; my $color = White; my $numMoves = 0; print $board->dump; while ($board->canColorMove($color)) {...
Platforms: *nix
License: Freeware | Size: 286.72 KB | Download (124): Games::Checkers Download |
Java Games project is a collection of simple games that are compiled into Java applets and meant to be played online in a Web browser. Currently the collection contains four games: XO World (similar to tic-tac-toe, but with lines of 5 on a 10x10 board); 100 Mack (guess the random combination of...
Platforms: *nix
License: Freeware | Size: 133.12 KB | Download (596): Java Games Download |
Games::Object is a Perl module to provide a base class for game objects. SYNOPSIS package MyGameObject; use Games::Object; use vars qw(@ISA); @ISA = qw(Games::Object); sub new { # Create object my $proto = shift; my $class = ref($proto) || $proto; my $self = $class->SUPER::new(@_);...
Platforms: *nix
License: Freeware | Size: 84.99 KB | Download (89): Games::Object Download |
Games::Go::SGF2misc::SVG is a Perl package to simplify SGF game rendering using Image::LibrSVG. SYNOPSIS use Games::Go::SGF2misc::SVG; my $image = new Games::Go::SGF2misc::SVG(imagesize => 3in, boardsize => 19, gobanColor=> white ); $image->drawGoban(); $image->placeStone(b,cd);...
Platforms: *nix
License: Freeware | Size: 6.14 KB | Download (100): Games::Go::SGF2misc::SVG Download |
XML::Mini::Node contains nodes that are used as atomic containers for numerical and text data and act as leaves in the XML tree. They have no name or children. They always exist as children of XML::MiniElements. For example, < B >this text is bold< /B > Would be represented as a...
Platforms: *nix
License: Freeware | Size: 348.16 KB | Download (99): XML::Mini::Node Download |
XML::Mini::Element::Comment is used internally to represent . You shouldnt need to use it directly, see XML::Mini::Elements comment() method..
Platforms: *nix
License: Freeware | Size: 34.82 KB | Download (94): XML::Mini::Element::Comment Download |
XML::Mini::Element is a Perl implementation of the XML::Mini Element API. SYNOPSIS use XML::Mini::Document; my $xmlDoc = XML::Mini::Document->new(); # Fetch the ROOT element for the document # (an instance of XML::Mini::Element) my $xmlElement = $xmlDoc->getRoot(); # Create an tag my...
Platforms: *nix
License: Freeware | Size: 34.82 KB | Download (151): XML::Mini::Element Download |
XML::Mini::Element::DocType Perl module is used internally to represent < !DOCTYPE bla bla [ ... ] >. You shouldnt need to use it directly, see XML::Mini::Elements docType() method..
Platforms: *nix
License: Freeware | Size: 34.82 KB | Download (104): XML::Mini::Element::DocType Download |
XML::Mini is a Perl implementation of the XML::Mini XML create/parse interface. SYNOPSIS use XML::Mini::Document; use Data::Dumper; ###### PARSING XML ####### # create a new object my $xmlDoc = XML::Mini::Document->new(); # init the doc from an XML string...
Platforms: *nix
License: Freeware | Size: 34.82 KB | Download (95): XML::Mini Download |
XML::Mini::Element::CData Perl module is used internally to represent < ![CDATA [ CONTENTS ]] >. You shouldnt need to use it directly, see XML::Mini::Elements cdata() method..
Platforms: *nix
License: Freeware | Size: 34.82 KB | Download (101): XML::Mini::Element::CData Download |
XML::Mini::Element::Entity Perl module is used internally to represent < !ENTITY name "stuff" >. You shouldnt need to use it directly, see XML::Mini::Elements entity() method..
Platforms: *nix
License: Freeware | Size: 34.82 KB | Download (96): XML::Mini::Element::Entity Download |
XML::Mini::Element::Header Perl module is used internally to represent < ? xml blah="hohoho" ? > type headers. You shouldnt need to use it directly, see XML::Mini::Elements header() method..
Platforms: *nix
License: Freeware | Size: 34.82 KB | Download (94): XML::Mini::Element::Header Download |
XML::Mini::TreeComponent is a Perl implementation of the XML::Mini TreeComponent API. SYNOPSIS Dont use this class - only presents an interface for other derived classes. This class is only to be used as a base class for others. It presents the minimal interface we can expect from any...
Platforms: *nix
License: Freeware | Size: 34.82 KB | Download (87): XML::Mini::TreeComponent Download |
XML::Mini::Document is a Perl implementation of the XML::Mini Document API. SYNOPSIS use XML::Mini::Document; use Data::Dumper; ###### PARSING XML ####### # create a new object my $xmlDoc = XML::Mini::Document->new(); # init the doc from an XML string $xmlDoc->parse($XMLString);...
Platforms: *nix
License: Freeware | Size: 34.82 KB | Download (92): XML::Mini::Document Download |
Amazon Mini Shop allows you to search Amazon.com, .co.uk, .de, .fr, .ca or .co.jp from the sidebar..
Platforms: *nix
License: Freeware | Size: 9.22 KB | Download (179): Amazon Mini Shop Download |
Games::OpenGL::Font::2D module can load/render 2D colored bitmap fonts via OpenGL. SYNOPSIS use Games::OpenGL::Font::2D; my $font = Games::OpenGL::Font::2D->new( file => font.bmp ); use SDL::App::FPS; my $app = SDL::App::FPS->new( ... ); # dont forget to change these on resize...
Platforms: *nix
License: Freeware | Size: 22.53 KB | Download (171): Games::OpenGL::Font::2D Download |
Games::Console Perl module provide a 2D quake style in-game console. SYNOPSIS use Games::Console; my $console = Games::Console->new( font => $font_object, background_color => [ 1,1,0], background_alpha => 0.4, text_color => [ 1,1,1 ], text_alpha => 1, speed => 50, # in percent per...
Platforms: *nix
License: Freeware | Size: 21.5 KB | Download (97): Games::Console Download |
Games::Dice is a Perl module that can be used to simulate dice rolls. SYNOPSIS use Games::Dice roll; $strength = roll 3d6+1; use Games::Dice roll_array; @rolls = roll_array 4d8; Games::Dice simulates die rolls. It uses a function-oriented (not object-oriented) interface. No functions...
Platforms: *nix
License: Freeware | Size: 4.1 KB | Download (99): Games::Dice Download |
Games::Mastermind is a simple framework for MasterMind games. SYNOPSIS use Games::Mastermind; # the classic game $mm = Games::Mastermind->new; # make a guess $marks = $game->play(qw( Y C W R )); # results print "You win!n" if $marks->[0] == $mm->holes(); # the game history is...
Platforms: *nix
License: Freeware | Size: 14.34 KB | Download (105): Games::Mastermind Download |