Interactive White Boards Games
The friendly interactive shell is a user friendly shell intended mostly for interactive use. - If you want to see screenshots of fish in action, click here. - If you are familiar with the basics of shells,read this page for a short introduction to fish. - If you are dont know how to use a...
Platforms: *nix
License: Freeware | Size: 768 KB | Download (98): The friendly interactive shell Download |
Games::Mastermind::Solver::BruteForce is a Master Mind puzzle solver. SYNOPSIS # See Games::Mastermind::Solver Games::Mastermind::Solver::BruteForce uses the classical brute-force algorithm for solving Master Mind puzzles. METHODS remaining $number = $player->remaining; The number...
Platforms: *nix
License: Freeware | Size: 4.1 KB | Download (214): Games::Mastermind::Solver::BruteForce Download |
Games::Mastermind::Solver is a Master Mind puzzle solver. SYNOPSIS # a trivial Mastermind solver use Games::Mastermind; use Games::Mastermind::Solver::BruteForce; my $player = Games::Mastermind::Solver::BruteForce ->new( Games::Mastermind->new ); my $try; print join( ,...
Platforms: *nix
License: Freeware | Size: 4.1 KB | Download (191): Games::Mastermind::Solver Download |
Games::Blackjack is a Perl module with Blackjack Utility Classes. SYNOPSIS use Games::Blackjack; # Create new shoe of cards my $shoe = Games::Blackjack::Shoe->new(nof_decks => 4); # Create two hands, player/dealer my $player = Games::Blackjack::Hand->new(shoe => $shoe); my $dealer =...
Platforms: *nix
License: Freeware | Size: 6.14 KB | Download (102): Games::Blackjack Download |
Games::ScottAdams::Tutorial is a Perl module with the Scott Adams Adventure Compiler Tutorial. INTRODUCTION This document walks you through the process of creating a small but complete and playable game with six rooms, seven items including a single treasure, and a couple of puzzles. It...
Platforms: *nix
License: Freeware | Size: 49.15 KB | Download (127): Games::ScottAdams::Tutorial Download |
Games::ScottAdams::Manual is the Scott Adams Adventure Compiler Reference Manual. SYNOPSIS # foo.sa - definition file for Scott Adams adventure "foo" %room swamp dismal swamp %exit n meadow %exit e edge %exit w grove %item mud Evil smelling mud %getdrop mud %action take mud here...
Platforms: *nix
License: Freeware | Size: 49.15 KB | Download (100): Games::ScottAdams::Manual Download |
Java Games project is a collection of simple games that are compiled into Java applets and meant to be played online in a Web browser. Currently the collection contains four games: XO World (similar to tic-tac-toe, but with lines of 5 on a 10x10 board); 100 Mack (guess the random combination of...
Platforms: *nix
License: Freeware | Size: 133.12 KB | Download (596): Java Games Download |
Ibmonitor is an interactive Linux console application which shows bandwidth consumed on all interfaces. This project is different from existing similar utilities in that it can show the values in Kbits/sec (Kbps) and Kbytes/sec (KBps) simultaneously. It also displays the total data transferred in...
Platforms: *nix
License: Freeware | Size: 16.38 KB | Download (104): Interactive Bandwidth Monitor Download |
Cancan project is an interactive utility similar to telnet, but providing some functionality that is especially useful for playing text based multi-user games such as MUDs. However, its use is not limited to mudding. You can connect to normal telnet or any service that works with plain telnet..
Platforms: *nix
License: Freeware | Size: 100.35 KB | Download (102): Cancan Download |
Games::Object is a Perl module to provide a base class for game objects. SYNOPSIS package MyGameObject; use Games::Object; use vars qw(@ISA); @ISA = qw(Games::Object); sub new { # Create object my $proto = shift; my $class = ref($proto) || $proto; my $self = $class->SUPER::new(@_);...
Platforms: *nix
License: Freeware | Size: 84.99 KB | Download (89): Games::Object Download |
Games::OpenGL::Font::2D module can load/render 2D colored bitmap fonts via OpenGL. SYNOPSIS use Games::OpenGL::Font::2D; my $font = Games::OpenGL::Font::2D->new( file => font.bmp ); use SDL::App::FPS; my $app = SDL::App::FPS->new( ... ); # dont forget to change these on resize...
Platforms: *nix
License: Freeware | Size: 22.53 KB | Download (171): Games::OpenGL::Font::2D Download |
Games::Console Perl module provide a 2D quake style in-game console. SYNOPSIS use Games::Console; my $console = Games::Console->new( font => $font_object, background_color => [ 1,1,0], background_alpha => 0.4, text_color => [ 1,1,1 ], text_alpha => 1, speed => 50, # in percent per...
Platforms: *nix
License: Freeware | Size: 21.5 KB | Download (97): Games::Console Download |
Games::Dice is a Perl module that can be used to simulate dice rolls. SYNOPSIS use Games::Dice roll; $strength = roll 3d6+1; use Games::Dice roll_array; @rolls = roll_array 4d8; Games::Dice simulates die rolls. It uses a function-oriented (not object-oriented) interface. No functions...
Platforms: *nix
License: Freeware | Size: 4.1 KB | Download (99): Games::Dice Download |
Games::Mastermind is a simple framework for MasterMind games. SYNOPSIS use Games::Mastermind; # the classic game $mm = Games::Mastermind->new; # make a guess $marks = $game->play(qw( Y C W R )); # results print "You win!n" if $marks->[0] == $mm->holes(); # the game history is...
Platforms: *nix
License: Freeware | Size: 14.34 KB | Download (105): Games::Mastermind Download |
Games::Alak is a simple game-tree implementation of a gomoku-like game. SYNOPSIS % perl -MGames::Alak -e Games::Alak::play ...Or just run Alak.pm as if it were a program... ...Program responds with output, and a prompt: Lookahead set to 3. I am X, you are O. Enter h for help X moves...
Platforms: *nix
License: Freeware | Size: 9.22 KB | Download (120): Games::Alak Download |
Games::LMSolve::Base is a base class for puzzle solvers. SYNOPSIS package MyPuzzle::Solver; use Games::LMSolve::Base; @ISA = qw(Games::LMSolve::Base); # Override these methods: sub input_board { ... } sub pack_state { ... } sub unpack_state { ... } sub display_state { ... } sub...
Platforms: *nix
License: Freeware | Size: 21.5 KB | Download (96): Games::LMSolve::Base Download |
Freecell Solver is a program that automatically solves games of Freecell and similar Solitaire variants such as Eight Off, Forecell and Seahaven Towers, as well as Simple Simon boards. Freecell Solver is free software distributed under the public domain. Freecell Solver is written in ANSI C and...
Platforms: *nix
License: Freeware | Size: 542.72 KB | Download (173): Freecell Solver Download |
Games::AlphaBeta::Reversi is a Reversi position class for use with Games::AlphaBeta. SYNOPSIS package My::Reversi; use base qw(Games::AlphaBeta::Reversi); # implement drawing routine sub draw { ... } package main; use My::Reversi; use Games::AlphaBeta; my ($p, $g); $p =...
Platforms: *nix
License: Freeware | Size: 12.29 KB | Download (131): Games::AlphaBeta::Reversi Download |
Games::AlphaBeta::Position is a base Position class for use with Games::AlphaBeta. SYNOPSIS package My::GamePos; use base qw(Games::AlphaBeta::Position); sub apply { ... } sub endpos { ... } # optional sub evaluate { ... } sub findmoves { ... } package main; my $pos =...
Platforms: *nix
License: Freeware | Size: 12.29 KB | Download (91): Games::AlphaBeta::Position Download |
Games::Sequential::Position is a base Position class for use with Games::Sequential. SYNOPSIS package My::GamePos; use base Games::Sequential::Position; sub init { ... } # setup initial state sub apply { ... } package main; my $pos = My::GamePos->new; my $game =...
Platforms: *nix
License: Freeware | Size: 12.29 KB | Download (96): Games::Sequential::Position Download |