Drawing Games
CAD::Drawing::IO::PostScript is a Perl module with PostScript output methods. I would like this module to both load and save PostScript vector graphics, but I have not yet found a suitable PostScript parsing package. This module should be considered pre-ALPHA and untested. Some features rely...
Platforms: *nix
License: Freeware | Size: 8.19 KB | Download (101): CAD::Drawing::IO::PostScript Download |
CAD::Drawing::IO::PgDB is a Perl module with PostgreSQL save / load methods. This module is considered pre-ALPHA and under-documented. Its use is strongly discouraged except under experimental conditions. Particularly susceptible to change will be the table structure of the database, which...
Platforms: *nix
License: Freeware | Size: 8.19 KB | Download (118): CAD::Drawing::IO::PgDB Download |
CAD::Drawing::IO::Compressed is a Perl module to load and save compressed data. Requisite Plug-in Functions See CAD::Drawing::IO for a description of the plug-in architecture. check_type Returns true if $type is "compressed" or $filename has a ".gz" extension (probably the best way.)...
Platforms: *nix
License: Freeware | Size: 39.94 KB | Download (103): CAD::Drawing::IO::Compressed Download |
CAD::Drawing::IO::Split is a Perl module that allows fast distributed text file methods. Requisite Plug-in Functions See CAD::Drawing::IO for a description of the plug-in architecture. check_type Returns true if $type is "split" or $filename is a directory (need a tag?) $fact =...
Platforms: *nix
License: Freeware | Size: 39.94 KB | Download (100): CAD::Drawing::IO::Split Download |
CAD::Drawing::IO are I/O methods for the CAD::Drawing module. This module provides the load() and save() functions for CAD::Drawing and provides a point of flow-control to deal with the inheritance and other trickiness of having multiple formats handled through a single module. Utility...
Platforms: *nix
License: Freeware | Size: 39.94 KB | Download (183): CAD::Drawing::IO Download |
CAD::Drawing::GUI::View are 2D graphics for CAD built on Tk::Zinc. This module provides methods to turn a CAD::Drawing object into a Zinc canvas. Overridden Methods These make me behave like a Tk widget. ClassInit $view->ClassInit(); InitObject $view->InitObject(); configure...
Platforms: *nix
License: Freeware | Size: 11.26 KB | Download (145): CAD::Drawing::GUI::View Download |
CAD::Drawing::Manipulate::Graphics - Gimp meets CAD. Methods All of these are CAD::Drawing methods (I force my own inheritance:) image_init Initialize the image at $addr based on the value at the fullpath key. This establishes the contained Image::Magick object and loads the image into...
Platforms: *nix
License: Freeware | Size: 39.94 KB | Download (115): CAD::Drawing::Manipulate::Graphics Download |
Games::WoW::PVP is a Perl module with the great new Games::WoW::PVP! SYNOPSIS Quick summary of what the module does. Perhaps a little code snippet. use Games::WoW::PVP; my $WoW = Games::WoW::PVP->new(); # looking for a character my %hash = $WoW->search_player( { country => EU, # EU...
Platforms: *nix
License: Freeware | Size: 4.1 KB | Download (187): Games::WoW::PVP Download |
Games::Maze::SVG::Manual is a Perl module with manual for the Games::Maze::SVG modules. PURPOSE The Games::Maze::SVG module supports the creation of 2-dimensional mazes in an SVG format suitable for printing or playing interactively. This module use the Games::Maze module to perform the...
Platforms: *nix
License: Freeware | Size: 35.84 KB | Download (104): Games::Maze::SVG::Manual Download |
Games::PerlWar is a Perl variant of the classic Corewar game. This is a sparring program, similar to the programmed reality of the Matrix. It has the same basic rules, rules like gravity. What you must learn is that these rules are no different than the rules of a computer system. Some of...
Platforms: *nix
License: Freeware | Size: 31.74 KB | Download (87): Games::PerlWar Download |
Games::Chess Perl module represent chess positions and games. SYNOPSIS use Games::Chess qw(:constants); my $p = Games::Chess::Position->new; $p->at(0,0,BLACK,ROOK); $p->at(7,7,WHITE,ROOK); print $p->to_text; The Games::Chess package provides the class Games::Chess::Piece to represent...
Platforms: *nix
License: Freeware | Size: 49.15 KB | Download (114): Games::Chess Download |
Games::Battleship::Craft is a Battleship craft class. SYNOPSIS use Games::Battleship::Craft; my $craft = Games::Battleship::Craft->new( id => T, name => tug boat, points => 1, ) $points_remaining = $craft->hit; A Games::Battleship::Craft object represents the profile of a Battleship...
Platforms: *nix
License: Freeware | Size: 10.24 KB | Download (268): Games::Battleship::Craft Download |
Games::Battleship - "You sunk my battleship!" SYNOPSIS use Games::Battleship; $g = Games::Battleship->new(qw( Gene Aeryk )); $g->add_player(Stephanie); $winner = $g->play(); print $winner->name(), " wins!n"; @player_objects = @{ $g->players }; $player_obj = $g->player(Professor...
Platforms: *nix
License: Freeware | Size: 10.24 KB | Download (110): Games::Battleship Download |
Games::Battleship::Player is a Battleship player class. SYNOPSIS use Games::Battleship::Player; $aeryk = Games::Battleship::Player->new(name => Aeryk); $gene = Games::Battleship::Player->new(name => Gene); print Player 1: , $aeryk->name, "n", Player 2: , $gene->name, "n";...
Platforms: *nix
License: Freeware | Size: 11.26 KB | Download (113): Games::Battleship::Player Download |
Games::Score is a Perl module to keep track of score in games . SYNOPSIS use Games::Score; # these three values are the default ones, by the way Games::Score->default_score(0); Games::Score->default_step(1); Games::Score->step_method(inc); # start two players my $player1 =...
Platforms: *nix
License: Freeware | Size: 7.17 KB | Download (107): Games::Score Download |
Games::GuessWord is a guess the letters in a word (ie Hangman). SYNOPSIS use Games::GuessWord; my $g = Games::GuessWord->new(file => "/path/to/wordlist"); print "Score: " . $g->score . "n"; print "Chances: " . $g->chances . "n"; print "Answer: " . $g->answer . "n"; my @guesses =...
Platforms: *nix
License: Freeware | Size: 4.1 KB | Download (108): Games::GuessWord Download |
Games::Mastermind::Solver::BruteForce is a Master Mind puzzle solver. SYNOPSIS # See Games::Mastermind::Solver Games::Mastermind::Solver::BruteForce uses the classical brute-force algorithm for solving Master Mind puzzles. METHODS remaining $number = $player->remaining; The number...
Platforms: *nix
License: Freeware | Size: 4.1 KB | Download (214): Games::Mastermind::Solver::BruteForce Download |
Games::Mastermind::Solver is a Master Mind puzzle solver. SYNOPSIS # a trivial Mastermind solver use Games::Mastermind; use Games::Mastermind::Solver::BruteForce; my $player = Games::Mastermind::Solver::BruteForce ->new( Games::Mastermind->new ); my $try; print join( ,...
Platforms: *nix
License: Freeware | Size: 4.1 KB | Download (191): Games::Mastermind::Solver Download |
Games::Blackjack is a Perl module with Blackjack Utility Classes. SYNOPSIS use Games::Blackjack; # Create new shoe of cards my $shoe = Games::Blackjack::Shoe->new(nof_decks => 4); # Create two hands, player/dealer my $player = Games::Blackjack::Hand->new(shoe => $shoe); my $dealer =...
Platforms: *nix
License: Freeware | Size: 6.14 KB | Download (102): Games::Blackjack Download |
Games::ScottAdams::Tutorial is a Perl module with the Scott Adams Adventure Compiler Tutorial. INTRODUCTION This document walks you through the process of creating a small but complete and playable game with six rooms, seven items including a single treasure, and a couple of puzzles. It...
Platforms: *nix
License: Freeware | Size: 49.15 KB | Download (127): Games::ScottAdams::Tutorial Download |